*** Rules for User Made Mods and Edits of PDS games ***

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Apr 14, 2009
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If you want to read more about what can be done/not done with Paradox games as a whole, please visit our legal page: https://www.paradoxplaza.com/mod-policy-en

First, We at Paradox love User modding and mods for our games and want to encourage you to do so, we see benefits for everyone involved.
In the past there has been some confusion about the rules concerning user mods, in an effort to provide a clear understanding, the rules are formalized here.
These may be updated as needs and circumstances arise and through exchanges and dialog with you, our valued modders.

Below are the rules you must follow if you want to Mention/Discuss/Plan or otherwise Market your User mod on our forums and or list it in the steam Workshop.

1) Although we will no longer absolutely forbid having an external forum for the mod that is open to the general public (You have always been allowed a private one for the internal modding team), we strongly encourage you to keep your feedback discussions here to both benefit our members and to benefit from them. If you choose to have an external forum you can still use ours but normal rules against posting/direct linking/ or writing out external links without approval still apply.
2) User Mod files should be hosted on a file share site designed for use by the public (if they know the specific address) and or Steam Workshop.
3) The User Mod will not distribute the EXE file.
4) The User Mod may not include ANY kind of license or claim of copyright distributed with the mod (You may have a Credits section).
5) The User Mod should respect the work of other modders and not include any work without the consent of that modder.
6) The User Mod should not include 3rd party copyright material, without permission of the copyright holder.
7) Mods created with content owned by Paradox Interactive must be made so that they will only be usable by players who have the corresponding game or DLC installed. If this requirement is beyond the technical ability of the particular mod maker (or it is impossible due to the nature of said mod) then they cannot be used.
8) You may not charge to buy the mod or charge fees of any kind.
9) You may not solicit directly or indirectly donation in any form.
10) The Mod should be exclusive to the members of this forum and or Steam workshop.

Violations: If you feel that a user mod is violating one of these rules, please alert a Moderator and never bring it up publicly, leave that to the staff. Starting an argument or confronting the mod creator directly can result in unfriendly behavior and may result in both parties being warned or infracted, we do not want members getting into arguments about it Especially for Rule 5.

Once your User Mod has grown to the point where you feel you need more than one thread to discuss it, you can ask a Moderator that your main thread be stuck to the top of the forum and can use the first post of that thread to act as an index to the other related threads of your Mod.
Once you feel You have too many threads and posts to manage in that way, you can ask a Moderator to sponsor your mod and they can apply to an Administrator for your own sub forum.

It is important to note that we support modders and want you to succeed, follow the rules as outlined above and we will support you as fully as we are able.
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