Hey all,
I had an idea tinkering around in my head today about a (substantial; small but substantial) improvement for the ruler designer customiser DLC. That being involving the cosmetics of a ruler's dress and headgear. Say I am Norse, I convert to Islam, and am in Morocco. Why would I still be wearing the garb of Vikings? Shouldn't I be able to customise my headgear and dress based on my adoption of Islam for my character? I understand that this is basically what "christian_portraits" in graphicalculturetypes is meant to do, but in game, I think it'd be a great idea if we are given this option based on our ruler tier (count, duke, king, emperor), religion, geographical location, culture (shifted), etc.
What do you all think? Feasible or no?
I had an idea tinkering around in my head today about a (substantial; small but substantial) improvement for the ruler designer customiser DLC. That being involving the cosmetics of a ruler's dress and headgear. Say I am Norse, I convert to Islam, and am in Morocco. Why would I still be wearing the garb of Vikings? Shouldn't I be able to customise my headgear and dress based on my adoption of Islam for my character? I understand that this is basically what "christian_portraits" in graphicalculturetypes is meant to do, but in game, I think it'd be a great idea if we are given this option based on our ruler tier (count, duke, king, emperor), religion, geographical location, culture (shifted), etc.
What do you all think? Feasible or no?
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