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unmerged(21937)

Your Industrial Friend
Nov 15, 2003
9.557
1
12 players is not impossible with a game time not colliding with many others (sunday evening = BAAD right now, for ex). Also having good idea for scenario helps too. :)
 

unmerged(33557)

Captain
Aug 24, 2004
370
0
Byakhiam said:
12 players is not impossible with a game time not colliding with many others (sunday evening = BAAD right now, for ex). Also having good idea for scenario helps too. :)
it's not true that are imposibile
 

unmerged(33557)

Captain
Aug 24, 2004
370
0
Emh...
Exuse me Elio Vasa.
I can't play :( because i have some problem with V-Net
(Show the topic V-net in the PFF for know)
 

unmerged(27108)

Dancing
Mar 24, 2004
2.207
0
www.geocities.com
Byakhiam said:
Imo a tournament should give each player equal chance to win. Historical situation in 1419 or 1492 nor the history that follows in the form of events or leaders does not give each player equal chance to win. Not even near to it, especially with 24 players.

Wonder who would do a real "Tournament Scenario" where your chance to win is mainly based on your skills...

I'm building one right now. Every country will start "grosso-modo" at the same power with equal future success possible. I'll get back with that later, i don't want to talk about it in the wrong thread. It was nearly finished, but last week i've installed Linux on the wrong partition... :eek:

For your game Elio, i don't have time unfortunatly.... Good game!
 
Last edited:

Adam B.

Dreaming
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Mar 1, 2004
3.706
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balinus said:
I'm building one right now. Every country will start "grosso-modo" at the same power with equal future success possible. I'll get back with that later, i don't want to talk about it in the wrong thread. It was nearly finished, but last week i've installed Linux on the wrong partition... :eek:

For your game Elio, i don't have time unfortunatly.... Good game!

:eek:

So terrain, MP, Neighbours, tactical placement ...

Are all the same ? :eek: