I'm playing as the Staden family, Dukes of Brandenburg. I'm about 60 years into the game and had my first confusing succession. Up to now, it's been father to son each time, very straightforward. Brandenburg has semisalic primogeniture, which it had at game start and I never changed.
My current duke, the grandson of the original duke, has a son and daughter. I fixed the son up with a nice German girl as soon as he turned 16. Unfortunately, he committed suicide -- on his wedding day!
So for some time the succession order was the duke's uncle (the duke had no siblings), and after him the uncle's two sons, that is, the duke's first cousins, in order of birth. One of those cousins in turn has some sons and they came next in line.
This changed, however, when the duke's daughter married and they had a baby boy. So this young grandson of the duke is first in line, then the uncle, the cousins, and so on.
Now, in the broad sense, I really don't care who is next in line. In game terms of course it may be more challenging with a child ruler, but I would accept that. The problem is that when the duke died, succession went to the grandson but the game itself passed on to the uncle. So instead of a child duke with a 6 province duchy, 5 in his personal demesne, I got the uncle, the count of the other province.
Experimenting with the succession laws, I saw that I could change it to full salic and then the grandson is out of the succession. That's a possible way to manage the situation, but what I don't understand is why can't I keep playing with whoever is the next Duke of Brandenburg? Doesn't it defeat the purpose of starting with a duchy if the game will switch you over to a mere count? In short, why doesn't the game succession follow the same law that the realm uses?
My current duke, the grandson of the original duke, has a son and daughter. I fixed the son up with a nice German girl as soon as he turned 16. Unfortunately, he committed suicide -- on his wedding day!
So for some time the succession order was the duke's uncle (the duke had no siblings), and after him the uncle's two sons, that is, the duke's first cousins, in order of birth. One of those cousins in turn has some sons and they came next in line.
This changed, however, when the duke's daughter married and they had a baby boy. So this young grandson of the duke is first in line, then the uncle, the cousins, and so on.
Now, in the broad sense, I really don't care who is next in line. In game terms of course it may be more challenging with a child ruler, but I would accept that. The problem is that when the duke died, succession went to the grandson but the game itself passed on to the uncle. So instead of a child duke with a 6 province duchy, 5 in his personal demesne, I got the uncle, the count of the other province.
Experimenting with the succession laws, I saw that I could change it to full salic and then the grandson is out of the succession. That's a possible way to manage the situation, but what I don't understand is why can't I keep playing with whoever is the next Duke of Brandenburg? Doesn't it defeat the purpose of starting with a duchy if the game will switch you over to a mere count? In short, why doesn't the game succession follow the same law that the realm uses?