From the time of the mythical war with Alba Longa to the defeat of Marc Anthony by Augustus, it is said that Rome was only at peace once, in the immediate aftermath of their victory in the first Punic War.
Obviously, states in Paradox games don't function like this, attempting to be at war for hundreds of years at a time will lead to disaster. You'll be beset by various penalties that will eventually be your undoing, war exhaustion, manpower drain, stability drop, etc.
Well, manpower drain is a result of reverses on the battlefield, but the others feel like they could be changed for the Romans. They were stubborn and wanted to wage total war 'till the end rather than admit defeat.
In fact for the Romans, perhaps stability could be raised by declaring war. What do you guys think?
Plutarch said:Janus also has a temple at Rome with double doors, which they call the gates of war; for the temple always stands open in time of war, but is closed when peace has come. The latter was a difficult matter, and it rarely happened, since the realm was always engaged in some war, as its increasing size brought it into collision with the barbarous nations which encompassed it round about. But in the time of Augustus it was closed, after he had overthrown Mark Antony; and before that, when Marcus Atilius and Titus Manlius were consuls, it was closed a short time; then war broke out again at once, and it was opened.[1]
Obviously, states in Paradox games don't function like this, attempting to be at war for hundreds of years at a time will lead to disaster. You'll be beset by various penalties that will eventually be your undoing, war exhaustion, manpower drain, stability drop, etc.
Well, manpower drain is a result of reverses on the battlefield, but the others feel like they could be changed for the Romans. They were stubborn and wanted to wage total war 'till the end rather than admit defeat.
In fact for the Romans, perhaps stability could be raised by declaring war. What do you guys think?