• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
Status
Not open for further replies.

Prometheus_1

General
63 Badges
Feb 9, 2015
1.851
231
www.deviantart.com
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
I don't Have this game but I will wait for a Rome II ... My hope is that it will have the same size map and detail of Europa Universalis ... Allowing us to march up to china or the Americas if we should wish to and Have the possibility to play as any obscure forgotten civilization from every corner of the ancient world :) .
 
  • 32
  • 7
Reactions:

luitzen

Colonel
14 Badges
Sep 9, 2009
927
65
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron III
  • Heir to the Throne
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Imperator: Rome Sign Up
While I definitely support Rome II, a map with both the new and old world doesn't make any sense to me. During this time period there was no communication, not even indirect, between the Americas and the rest of the world.
 
  • 37
  • 1
Reactions:

Prometheus_1

General
63 Badges
Feb 9, 2015
1.851
231
www.deviantart.com
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
While I definitely support Rome II, a map with both the new and old world doesn't make any sense to me. During this time period there was no communication, not even indirect, between the Americas and the rest of the world.
That is only according to what we know so far, but actually there are scattered historical evidences of precolumbian contacts , they found roman , cartaginean , chinese and other ancient countries stuff in american territories.
Not enough for shooting out precolumbian contacts , but still existant to make the claim that there were no contacts negligible.
SO even if canon archeology and history tells us there were no contacts, it doesn't actually means its true .Teuchitlan
I would instead add the americas , because even in ancient times there were pretty interesting nations there, like Olmec or Teotihuacán ,Teuchitla, Huastec , Calima, Chavín, etc..
And random new and africa and asian world eventually :) .

I would really like to play as Qin Shi Huang and play the warring states campaign in 210 BC :) .
 
  • 34
  • 3
Reactions:

luitzen

Colonel
14 Badges
Sep 9, 2009
927
65
  • Crusader Kings II
  • Deus Vult
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron III
  • Heir to the Throne
  • Rome Gold
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Imperator: Rome Sign Up
That is only according to what we know so far, but actually there are scattered historical evidences of precolumbian contacts , they found roman , cartaginean , chinese and other ancient countries stuff in american territories.
Not enough for shooting out precolumbian contacts , but still existant to make the claim that there were no contacts negligible.
SO even if canon archeology and history tells us there were no contacts, it doesn't actually means its true .Teuchitlan
I would instead add the americas , because even in ancient times there were pretty interesting nations there, like Olmec or Teotihuacán ,Teuchitla, Huastec , Calima, Chavín, etc..
And random new and africa and asian world eventually :) .

I would really like to play as Qin Shi Huang and play the warring states campaign in 210 BC :) .
You didn't link to any proof of precolumbian contact the America's and the Old World. I'm really interested to see proof of Roman or Carthaginian contact with the Americas. I find that rather hard to believe.

Even when there was contact, such as the Norse settlements, this is not within the timeframe of the game, and, more importantly, it was rahter insignificant, especially on a continental scale.

And I absolutely agree that there were some really interesting civilizations that definitely deserve some lovin form Paradox, but I feel that they deserve their own mechanics in a different game. Actors in the America's in general were independent from those in the Old World, especially on a larger geopolitical scale.
 
  • 15
Reactions:

NoodleNaught

Major
95 Badges
Nov 16, 2009
564
74
  • Sword of the Stars
  • King Arthur II
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Lead and Gold
  • Sword of the Stars II
  • Europa Universalis IV: Third Rome
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Pre-order
  • Knights of Honor
  • Darkest Hour
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
You didn't link to any proof of precolumbian contact the America's and the Old World. I'm really interested to see proof of Roman or Carthaginian contact with the Americas. I find that rather hard to believe.

Even when there was contact, such as the Norse settlements, this is not within the timeframe of the game, and, more importantly, it was rahter insignificant, especially on a continental scale.

And I absolutely agree that there were some really interesting civilizations that definitely deserve some lovin form Paradox, but I feel that they deserve their own mechanics in a different game. Actors in the America's in general were independent from those in the Old World, especially on a larger geopolitical scale.
Yeah I don't think there would really be much point to Americas in a ancient world game. However having east to China would be pretty interesting. A lot of indirect interaction in the world between Europe and Asia at the time. However it would be somewhat questionable as to actual gameplay. It would be realistically so difficult to get armies from one continent to the other, as to make direct confrontation unlikely.
 
  • 7
Reactions:

Prometheus_1

General
63 Badges
Feb 9, 2015
1.851
231
www.deviantart.com
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
You didn't link to any proof of precolumbian contact the America's and the Old World. I'm really interested to see proof of Roman or Carthaginian contact with the Americas. I find that rather hard to believe.

Even when there was contact, such as the Norse settlements, this is not within the timeframe of the game, and, more importantly, it was rahter insignificant, especially on a continental scale.

And I absolutely agree that there were some really interesting civilizations that definitely deserve some lovin form Paradox, but I feel that they deserve their own mechanics in a different game. Actors in the America's in general were independent from those in the Old World, especially on a larger geopolitical scale.
One for example is the ROMAN HEAD FROM TECAXIC-CALIXTLAHUACA.
 
  • 7
  • 2
Reactions:

NoodleNaught

Major
95 Badges
Nov 16, 2009
564
74
  • Sword of the Stars
  • King Arthur II
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Lead and Gold
  • Sword of the Stars II
  • Europa Universalis IV: Third Rome
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Pre-order
  • Knights of Honor
  • Darkest Hour
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
That's a bit shaky, there's no real proof one way or another. And one head is hardly any sign of some great trend. The thing could have literally floated across the Atlantic.

A more pertinent question is whether Rome 2 or any ancient era game made by Paradox in the future would benefit from having the new world? I would tend to say no. There would be too little interaction, and therefore too little purpose in having it.

India in CK 2 is already stretching the bill of having much point gameplay wise. The only reason it works is because blobing is so easy. And that's really a sign of poorly functioning mechanics. Something I would hope a Rome 2 or ancient set game would not have.
 
  • 9
  • 1
Reactions:

Prometheus_1

General
63 Badges
Feb 9, 2015
1.851
231
www.deviantart.com
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
That's a bit shaky, there's no real proof one way or another. And one head is hardly any sign of some great trend. The thing could have literally floated across the Atlantic.

A more pertinent question is whether Rome 2 or any ancient era game made by Paradox in the future would benefit from having the new world? I would tend to say no. There would be too little interaction, and therefore too little purpose in having it.

India in CK 2 is already stretching the bill of having much point gameplay wise. The only reason it works is because blobing is so easy. And that's really a sign of poorly functioning mechanics. Something I would hope a Rome 2 or ancient set game would not have.
Lol a Roman head stone floating ? Anyway there are a lot of other references, as I said they are not totally substancial to "prove" , but are enough to rise the "doubt" and eventually make yourself ask a question.
What I mean is that this is a game and since it is why not possibly add even the option ? It coul dbe difficult and it could be hard , but why not? Anyway on top of that I woul dlove to also play ancient civilizations of precolumbian age .
 
  • 8
  • 1
Reactions:

NoodleNaught

Major
95 Badges
Nov 16, 2009
564
74
  • Sword of the Stars
  • King Arthur II
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Lead and Gold
  • Sword of the Stars II
  • Europa Universalis IV: Third Rome
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Pre-order
  • Knights of Honor
  • Darkest Hour
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
Lol a Roman head stone floating ? Anyway there are a lot of other references, as I said they are not totally substancial to "prove" , but are enough to rise the "doubt" and eventually make yourself ask a question.
What I mean is that this is a game and since it is why not possibly add even the option ? It coul dbe difficult and it could be hard , but why not? Anyway on top of that I woul dlove to also play ancient civilizations of precolumbian age .
Ancient precolumbian civilizations would definitely be interesting in their own ways. However it would be better to have them in a independent game. Paradox like everyone else has only so much energy to make their products. I would rather them focus on making a excellent "ancient" Old World game. Instead of making a mediocore "ancient" old world, and new world game. when the two would have little to do with each other.
 
  • 1
  • 1
Reactions:

Prometheus_1

General
63 Badges
Feb 9, 2015
1.851
231
www.deviantart.com
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Steel Division: Normandy 44
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normand 44 Sign-up
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Stellaris
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
Ancient precolumbian civilizations would definitely be interesting in their own ways. However it would be better to have them in a independent game. Paradox like everyone else has only so much energy to make their products. I would rather them focus on making a excellent "ancient" Old World game. Instead of making a mediocore "ancient" old world, and new world game. when the two would have little to do with each other.
I think adding those would make an excellent ancient universal istory game , while cutting them out would make a mediocre game , plus I think a game focused on ancient precolumbian civs will never be made as its too limited in scope and interest . So thats the only chance to see the in ...
 
  • 5
Reactions:

Moocats

First Lieutenant
84 Badges
Sep 26, 2012
215
8
  • Semper Fi
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • The Kings Crusade
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • A Game of Dwarves
  • Victoria 2: A House Divided
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Wealth of Nations
  • Ancient Space
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Commander: Conquest of the Americas
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Crusader Kings III
Yeah I don't think there would really be much point to Americas in a ancient world game. However having east to China would be pretty interesting. A lot of indirect interaction in the world between Europe and Asia at the time. However it would be somewhat questionable as to actual gameplay. It would be realistically so difficult to get armies from one continent to the other, as to make direct confrontation unlikely.
Hard yes but not implausible, consider Alexander of Macedon. Greece to Egypt to Babylon {Modern day Iraq area} and he did reach India. Romans had similarities to Conquistadors. I see no reason why we couldn't include India to China and have some exploration intrigue to go with it.
 
  • 3
Reactions:

VineFynn

Custom Title
70 Badges
Mar 10, 2012
1.234
173
  • Magicka 2
  • Cities: Skylines
  • Crusader Kings II
  • Darkest Hour
  • Magicka
  • Pillars of Eternity
  • Stellaris
  • Hearts of Iron IV: Cadet
  • 500k Club
  • Cities in Motion
  • Imperator: Rome Deluxe Edition
  • Mount & Blade: Warband
  • Victoria 2
  • Victoria: Revolutions
  • Surviving Mars: First Colony Edition
  • Rome Gold
  • Europa Universalis III Complete
The Americas? You're kidding, right? Should we include the moon in Hearts of Iron 4 because we used ballistic missiles?
 
  • 16
  • 1
Reactions:

NoodleNaught

Major
95 Badges
Nov 16, 2009
564
74
  • Sword of the Stars
  • King Arthur II
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Lead and Gold
  • Sword of the Stars II
  • Europa Universalis IV: Third Rome
  • Teleglitch: Die More Edition
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Pre-order
  • Knights of Honor
  • Darkest Hour
  • Arsenal of Democracy
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Heir to the Throne
  • Dungeonland
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
Hard yes but not implausible, consider Alexander of Macedon. Greece to Egypt to Babylon {Modern day Iraq area} and he did reach India. Romans had similarities to Conquistadors. I see no reason why we couldn't include India to China and have some exploration intrigue to go with it.
Implausibility wasn't quite my point.

More that if it's too easy to do it would be silly. And if it was as hard as it realistically would have been to move armies to there. Then it may not be worth including until a expansion or something, because baring a hugely prepared empire you wouldn't be able to supply the troops necessary nor hold the ground. (Something that may happen 1in15 games for non exploiters)
Of course if the game turns into any other Paradox title, then blobbing will be the name of game. At that point sure why not, it's never been difficult before.
 

Moocats

First Lieutenant
84 Badges
Sep 26, 2012
215
8
  • Semper Fi
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • The Kings Crusade
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • A Game of Dwarves
  • Victoria 2: A House Divided
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Wealth of Nations
  • Ancient Space
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Commander: Conquest of the Americas
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Crusader Kings III
Implausibility wasn't quite my point.

More that if it's too easy to do it would be silly. And if it was as hard as it realistically would have been to move armies to there. Then it may not be worth including until a expansion or something, because baring a hugely prepared empire you wouldn't be able to supply the troops necessary nor hold the ground. (Something that may happen 1in15 games for non exploiters)
Of course if the game turns into any other Paradox title, then blobbing will be the name of game. At that point sure why not, it's never been difficult before.
Fair point well made. I find my self agreeing with you.
 

icedt729

Lt. General
72 Badges
Dec 22, 2010
1.628
759
  • Cities: Skylines - After Dark
  • Cities: Skylines - Parklife
  • Imperator: Rome
  • Europa Universalis IV: Dharma
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Cities: Skylines - Parklife Pre-Order
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Knights of Honor
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
I'd like for Rome 2 to cover India and China (especially because there's some really awesome parallels between the Roman empire and the early Chinese dynasties) but I don't think including the Americas would add much. Good material for a total conversion mod, but not useful for the main campaign.
 
  • 6
  • 1
Reactions:

Pacius Ferox

Captain
10 Badges
May 12, 2012
330
10
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Hearts of Iron III Collection
  • Rome Gold
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
I would actually want to extend the game downwards, to the Greek city states and their affairs.

EDIT: And maybe the Germanic tribes.
 
  • 7
Reactions:

SAFAO

Recruit
83 Badges
Mar 18, 2014
1
2
  • Victoria 2: Heart of Darkness
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Warlock 2: Wrath of the Nagas
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Magicka
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron III
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Age of Wonders: Planetfall Sign Up
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Warlock 2: The Exiled
I think as far as the west coast of India would work, you'd need the Parthians and/or Sassanids (depending on when and the game starts and ends) in a Rome game and having the Indian coast would remove the issue with the weird sharp border suddenly bisecting Iran like CK2 had before Rajas of India, and Rome did a pretty good amount of trading with coastal Indian states. Anything further distant would be a bit of stretch in terms of relevance and would be better served by a spinoff, imo.
 
  • 2
Reactions:

Fjalar

Recruit
Mar 2, 2016
1
11
Instead of calling it "Rome II" and clumsily including a New World with no point to it, why not brand it differently, for example simply "Antiquity", to denote the time frame and then give players three (or more, or less) basic choices for a map setup when starting a new game?
You would be able to choose between the world 1. as seen by the Romans and everyone they directly interacted with, 2. as seen by the Chinese and everyone they directly interacted with, 3. as seen by pre-Columbian American cultures and everyone they interacted with. Perhaps add others, so that the game ends up depicting what was going on in the world during the time that we call antiquity, but giving us only a limited outlook depending on which setup we go with. That would be sensible, IMO.
Building the game around Rome and making it global would probably not work very well.
 
  • 10
  • 2
  • 1
Reactions:
Status
Not open for further replies.