Hello,
I'm playing a game with Rome, with the patch 2.36b, but it always freeze at a specific date : 7 November 512.
Save game files :
http://depositfiles.com/files/w2h8cobgs
system.log :
[systemsettings.cpp:180]: System memory: 3952MB
[systemsettings.cpp:182]: CPU speed: 2329MHz
[systemsettings.cpp:189]: Number of processors: 4
[systemsettings.cpp:200]: CPU type: x86
[systemsettings.cpp:232]: OS: Unknown Build: 7600
[graphicssettings.cpp:130]: Graphic Adapters:
[graphicssettings.cpp:135]: 0: ATI Mobility Radeon HD 4500/5100 Series
[graphicssettings.cpp:152]: Checking for multi-sampling support:
[graphicssettings.cpp:163]: 2 samples supported.
[graphicssettings.cpp:163]: 4 samples supported.
[graphicssettings.cpp:178]: Using Adapter [0]:
[graphicssettings.cpp:184]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[graphicssettings.cpp:226]: Graphics device: ATI Mobility Radeon HD 4500/5100 Series
[graphicssettings.cpp:227]: Graphics driver: aticfx32.dll
[graphicssettings.cpp:232]: Driver version: 1129
[graphicssettings.cpp:249]:
Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-D613-11CF-9A77-483CBEC2C535}
VendorId: 4098
DeviceId: 38227
SubSysId: 474091587
Revision: 0
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656489
[graphicssettings.cpp:299]: Instancing supported.
[graphicssettings.cpp:317]: Video memory amount: 1342MB
[graphicssettings.cpp:320]: Support for T&L found.
[graphicssettings.cpp:323]: MaxSimultaneousTextures: 8
[graphicssettings.cpp:324]: MaxVertexBlendMatrices: 4
[graphicssettings.cpp:325]: MaxVertexBlendMatrixIndex: 8
[graphicssettings.cpp:327]: MaxSimultaneousTextures: 8
[graphicssettings.cpp:328]: MaxTextureBlendStages: 8
[graphicssettings.cpp:329]: Support for Anisotropic filtering found.
[graphicssettings.cpp:332]: Max Anisotropic filtering: 16
[graphicssettings.cpp:333]: Anisotropic filtering set to: 0
[graphicssettings.cpp:337]: Vertex Shader version: 3.0
[graphicssettings.cpp:342]: Pixel Shader version: 3.0
[main.cpp:216]: Rome Version Jun 21 2012 : 14:45:26
[internationalizedtext.cpp:1237]: Create table
[internationalizedtext.cpp:1239]: Create text database
[dxmusic.cpp:40]: Init Music
[dxmusic.cpp:46]: Graph done 0
[dxmusic.cpp:52]: Control done 0
[dxmusic.cpp:58]: Seeking done 0
[dxmusic.cpp:63]: Event done 0
[dxmusic.cpp:68]: Music done 0
[DirectSound.cpp:37]: Init DirectSound
[DirectSound.cpp:55]: Sound initialised with result 0
[DirectSound.cpp:65]: Coop Level Set. Result: 0
[DirectSound.cpp:88]: Sound Init Done
[graphics.cpp:155]: Direct3D Created
[graphicssettings.cpp:651]: Usable res: 1024 768 60
[graphicssettings.cpp:651]: Usable res: 1152 864 60
[graphicssettings.cpp:651]: Usable res: 1280 768 60
[graphicssettings.cpp:651]: Usable res: 1280 800 60
[graphicssettings.cpp:651]: Usable res: 1600 900 60
[graphics.cpp:266]: Not using multisampling.
[graphics.cpp:286]: Creating device with: D3DCREATE_HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=60
Resolution=1600x900
[graphics.cpp:367]: Done creating device.
Error.log :
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\slider_line.tga.
[sound.cpp:240]: Duplicate sound: land_event_02
[sound.cpp:240]: Duplicate sound: money_out
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound close_window not found.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\romangfx\.\Ronormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\normalgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\romangfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\romangfx\.\Roman_Ronormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\normal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Farnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objectnormalmon\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Dnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Fonormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\normal.dds.
[sound.cpp:250]: Sound close_window not found.
[sound.cpp:250]: Sound events_general not found.
I'm playing a game with Rome, with the patch 2.36b, but it always freeze at a specific date : 7 November 512.
Save game files :
http://depositfiles.com/files/w2h8cobgs
system.log :
[systemsettings.cpp:180]: System memory: 3952MB
[systemsettings.cpp:182]: CPU speed: 2329MHz
[systemsettings.cpp:189]: Number of processors: 4
[systemsettings.cpp:200]: CPU type: x86
[systemsettings.cpp:232]: OS: Unknown Build: 7600
[graphicssettings.cpp:130]: Graphic Adapters:
[graphicssettings.cpp:135]: 0: ATI Mobility Radeon HD 4500/5100 Series
[graphicssettings.cpp:152]: Checking for multi-sampling support:
[graphicssettings.cpp:163]: 2 samples supported.
[graphicssettings.cpp:163]: 4 samples supported.
[graphicssettings.cpp:178]: Using Adapter [0]:
[graphicssettings.cpp:184]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[graphicssettings.cpp:226]: Graphics device: ATI Mobility Radeon HD 4500/5100 Series
[graphicssettings.cpp:227]: Graphics driver: aticfx32.dll
[graphicssettings.cpp:232]: Driver version: 1129
[graphicssettings.cpp:249]:
Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-D613-11CF-9A77-483CBEC2C535}
VendorId: 4098
DeviceId: 38227
SubSysId: 474091587
Revision: 0
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656489
[graphicssettings.cpp:299]: Instancing supported.
[graphicssettings.cpp:317]: Video memory amount: 1342MB
[graphicssettings.cpp:320]: Support for T&L found.
[graphicssettings.cpp:323]: MaxSimultaneousTextures: 8
[graphicssettings.cpp:324]: MaxVertexBlendMatrices: 4
[graphicssettings.cpp:325]: MaxVertexBlendMatrixIndex: 8
[graphicssettings.cpp:327]: MaxSimultaneousTextures: 8
[graphicssettings.cpp:328]: MaxTextureBlendStages: 8
[graphicssettings.cpp:329]: Support for Anisotropic filtering found.
[graphicssettings.cpp:332]: Max Anisotropic filtering: 16
[graphicssettings.cpp:333]: Anisotropic filtering set to: 0
[graphicssettings.cpp:337]: Vertex Shader version: 3.0
[graphicssettings.cpp:342]: Pixel Shader version: 3.0
[main.cpp:216]: Rome Version Jun 21 2012 : 14:45:26
[internationalizedtext.cpp:1237]: Create table
[internationalizedtext.cpp:1239]: Create text database
[dxmusic.cpp:40]: Init Music
[dxmusic.cpp:46]: Graph done 0
[dxmusic.cpp:52]: Control done 0
[dxmusic.cpp:58]: Seeking done 0
[dxmusic.cpp:63]: Event done 0
[dxmusic.cpp:68]: Music done 0
[DirectSound.cpp:37]: Init DirectSound
[DirectSound.cpp:55]: Sound initialised with result 0
[DirectSound.cpp:65]: Coop Level Set. Result: 0
[DirectSound.cpp:88]: Sound Init Done
[graphics.cpp:155]: Direct3D Created
[graphicssettings.cpp:651]: Usable res: 1024 768 60
[graphicssettings.cpp:651]: Usable res: 1152 864 60
[graphicssettings.cpp:651]: Usable res: 1280 768 60
[graphicssettings.cpp:651]: Usable res: 1280 800 60
[graphicssettings.cpp:651]: Usable res: 1600 900 60
[graphics.cpp:266]: Not using multisampling.
[graphics.cpp:286]: Creating device with: D3DCREATE_HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=60
Resolution=1600x900
[graphics.cpp:367]: Done creating device.
Error.log :
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_line.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_1.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\menu_tiles_dialog_2.tga.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\\test\\slider_line.tga.
[sound.cpp:240]: Duplicate sound: land_event_02
[sound.cpp:240]: Duplicate sound: money_out
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound country_select not found.
[sound.cpp:250]: Sound close_window not found.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\romangfx\.\Ronormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\normalgfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\romangfx\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\romangfx\.\Roman_Ronormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\normal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\Farnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objectnormalmon\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Dnormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Fonormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\Wanormal.dds.
[texturehandler.cpp:190]: Couldn't find texture file: gfx\cityview\objects\common\.\normal.dds.
[sound.cpp:250]: Sound close_window not found.
[sound.cpp:250]: Sound events_general not found.
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