To me, it just doesn't. Sure, I've only played the demo a couple of times, it seems like an okay game (But is plagued by many features, it seems the worst aspects of EUIII have been forced in just for annoyance) but I just don't understand how this matches the time period.
My knowledge on Rome is limited to some primary school, books and RTW
, but this, similar to EUIII doesn't simulate the time period well.
Firstly, i always though Rome was build by it's army, even in the days of Republic, I'm sure rome fielded one of the best armies in the world. In EUIII they offer no advantages or disadvantages when fighting a Greek Phalanx or Barbarian horde. They just have a set value as heavy infantry, and this can only be altered by adding in some archers ...... now thats a poor way of simulating Roman military tactics. Build an exact unit with a different name, but put them with 1,000 archers to beat the enemy.
I'm sat round waiting for Barbarians to attack me before I can start colonising. Instead of expanding my borders, I have to wait until they deciede there going to come, before I can colonise. It seems way to EUIII but someones got rid of New world and Im colonising Europe.
Why get rid of vassels as peace settlements? I want to force this place to become a client kingdom, this happened historically all the time, why not include it?
Fighting total wars in EUIII was a pain, why do my Roman's have to be on every Island fighting every enemy at once?
Can anyone explain to me the AVC date thing? I can't work it out.
It seems nations didn't go for peace back then, it was eitehr a white peace or I have to give up 375 gold becuase I'm winning.
What is wrong with the map? Why have such a small area? Why include on the minimap Russia or East Europe when it's all permanent terra incognita?
Thw whole retreating into enemy provinces is way to long to explain.
Next time when I want to play a Rome game, I'm going back to RTW. Building the empire isn't, sit around and wait to be attacked.
But what I lvoe most is how wars are presented, in EU;Rome, having 2,000 Romans versus 2,000 Barbarians makes no difference, its up to a random dice roll. In RTW, its about using tactics, 2,000 principles will probally easily deal with this warband, they should attack with large numebrs.
Also, what I like most of RTW to EU:Rome, is when I beat an enemy, they don't walk past me into my heartland, they're forced back, and can only be reinforced in their own towns/provinces. Not wander past my victorious apperently sleeping army, followed next month by 2,000 reinforcements simply walking past.
My knowledge on Rome is limited to some primary school, books and RTW
Firstly, i always though Rome was build by it's army, even in the days of Republic, I'm sure rome fielded one of the best armies in the world. In EUIII they offer no advantages or disadvantages when fighting a Greek Phalanx or Barbarian horde. They just have a set value as heavy infantry, and this can only be altered by adding in some archers ...... now thats a poor way of simulating Roman military tactics. Build an exact unit with a different name, but put them with 1,000 archers to beat the enemy.
I'm sat round waiting for Barbarians to attack me before I can start colonising. Instead of expanding my borders, I have to wait until they deciede there going to come, before I can colonise. It seems way to EUIII but someones got rid of New world and Im colonising Europe.
Why get rid of vassels as peace settlements? I want to force this place to become a client kingdom, this happened historically all the time, why not include it?
Fighting total wars in EUIII was a pain, why do my Roman's have to be on every Island fighting every enemy at once?
Can anyone explain to me the AVC date thing? I can't work it out.
It seems nations didn't go for peace back then, it was eitehr a white peace or I have to give up 375 gold becuase I'm winning.
What is wrong with the map? Why have such a small area? Why include on the minimap Russia or East Europe when it's all permanent terra incognita?
Thw whole retreating into enemy provinces is way to long to explain.
Next time when I want to play a Rome game, I'm going back to RTW. Building the empire isn't, sit around and wait to be attacked.
But what I lvoe most is how wars are presented, in EU;Rome, having 2,000 Romans versus 2,000 Barbarians makes no difference, its up to a random dice roll. In RTW, its about using tactics, 2,000 principles will probally easily deal with this warband, they should attack with large numebrs.
Also, what I like most of RTW to EU:Rome, is when I beat an enemy, they don't walk past me into my heartland, they're forced back, and can only be reinforced in their own towns/provinces. Not wander past my victorious apperently sleeping army, followed next month by 2,000 reinforcements simply walking past.