Having never played EU3 and that I hear EU:R is based on the engine... can someone explain how the EU3 combat system works, after which can a Dev confirm or deny that we will be using the same system?
Cheers!!!!
Cheers!!!!
Full explanation of the EU3 system here.STGeorge said:Having never played EU3 and that I hear EU:R is based on the engine... can someone explain how the EU3 combat system works,
STGeorge, you do not have permission to access this page. This could be due to one of several reasons:
Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access administrative features or some other privileged system?
If not, the administrator may have disabled your account, or it may be awaiting activation.
STGeorge said:Thanks.... but?????? :wacko:![]()
Admin anyone?
Veldmaarschalk said:You need to be a registered owner of EUIII to visit that part of the forum
STGeorge said:Oh thanks. Is it too large to C&P here?
STGeorge said:Hmmm ok it seems as if its not too disimliar to the old EU2 system.... this is where my problem lies. I hated the combat in the early EU. It was far too randomn for my liking. I think we all in the early days had the 250,000 Cavarly wiped by a force of 10,000 infantry. I wonder whether EU3's combat engine still throws up odd results or whether its better from a tactical point of view?
L'Afrique said:It's still not perfect, but it's FAR better than the EU2 system. There are no more completely ridiculous results.
STGeorge said:I suppose then if the gloves were off with EU:Rome what system would you guys like to see for Combat?
full 3D tactical battles a la Rome Total War. never gonna happen, but one can dreamSTGeorge said:I suppose then if the gloves were off with EU:Rome what system would you guys like to see for Combat?