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alvaro

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I think that for cultural changes a percentage would do better.
 

unmerged(85507)

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Hello. This is my first post although I have been a silent reader for three years. I am interested in history and in strategy games with a historic background.
The paradox series is one of my favorites because there are not many games that really come close to simulations. I also like the Total War series for its movie-like monumental battles but a paradox game is great if you really want to analyze a situation and carefully think about it.
I welcome that both series now deal with other eras.

Concerning Eu Rome I am also interested how Romanization is portrayed because the ability to turn conquered subjects into loyal citizens is a chance to put your faction on a more solid basis.
Johan said the population in a province would be divided into slaves, freemen and citizens. If all three groups get a certain number of people Romanization could be portrayed as a slow process. More and more Non-Roman freemen become citizens.
 

Vacceo

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What works for romanization could work for helenization, celtization or germanization, so just give us an aculturation/assimilation framework and the exact cases will depend on game developement as you play it.
 

Horachte

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Vacceo said:
What works for romanization could work for helenization, celtization or germanization, so just give us an aculturation/assimilation framework and the exact cases will depend on game developement as you play it.

Yeap. Romanization might be modelled either as an ability to assimilate other cultures, or as the ability to assimilate other cultures at a higher then usual pace. This probably could be introduced either through a national idea or as an outcome of certain internal policy settings. Then, for instance, a combination of 'openness' + 'tolerance' + 'imperial policy' could either grant the effect (a sort of threshold dynamics - unless you reach certain levels, you don't ge it) or boost it (speed it up). And of course 'romanization' should be available no only to Romans. The only caveat I see here is that the effect has to be very slow or limited in scope, otherwise this concept is too powerful and is likely to become an exploit, allowing for ahistorical outcomes.

On the whole, introducing 'romanization' seems to be an excelletn idea, as it adds to the game that speciifc roman flavour!.
 

Alexandru H.

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Too early for that, I'm afraid... maybe Hispania and Galia Cisalpine could be considered, but they are the exceptions...
 

Vacceo

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Alhazen said:
In this time frame, however, there really wasnt such a thing as Romanization.
Quite true, but at least aculturation/asimilation/influence should be covered. It happend for greeks so...
 

Alhazen

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grallonsphere said:
Romanization was in effect from the get go (i.e. from the time of the establishment of the first colonies in Sicilia); however it became systematic only once the imperial regime was established.



G.

Nope.
 

Alhazen

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Tarhun said:
What about the influence of Rome over the other Italic states and tribes?

Oh, most certainly. But those tribes didnt for one minute consider themselves Roman, merely Rome's allies. The Romans most certainly didnt consider them Romans, quite the opposite.
 

hildoceras

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Alhazen said:
Oh, most certainly. But those tribes didnt for one minute consider themselves Roman, merely Rome's allies. The Romans most certainly didnt consider them Romans, quite the opposite.
it led to wars finally that Rome won but still giving them the citizenship
 

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Alhazen said:
In this time frame, however, there really wasnt such a thing as Romanization.

Romanization was a process that started with the first Roman colonies in the sixth century. Whether the process had been successfully completed or not during the game's time frame is debatable, but it was there.
 

Alhazen

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Maladict said:
Romanization was a process that started with the first Roman colonies in the sixth century. Whether the process had been successfully completed or not during the game's time frame is debatable, but it was there.

I disagree, there was no effort by the Senate to Romanize the socii, let alone the provincia in places like Sicilia. THe settlement of latin and roman citizen colonies may have contributed to this naturally, but in majority the provincials knew their place in the Republic, that of clients, not partners.
 

Maladict

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Alhazen said:
I disagree, there was no effort by the Senate to Romanize the socii, let alone the provincia in places like Sicilia. THe settlement of latin and roman citizen colonies may have contributed to this naturally, but in majority the provincials knew their place in the Republic, that of clients, not partners.

We must have different definitions of Romanization then.
That's ok, we're not alone in this. :)
 

hildoceras

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in a EU3:R point of view do we pass from a Italic culture to a roman one ? Do we change of Pops ? Must we put some sort of buildings ? or convert them to the true romanity ? :D
Multiple ways are possible with the existing tools...