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Asa vciot

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It is a philosophical question I had during the gameplay, which I will go brief.

So players, in this game have a strong power which not only included to decide who is the ruler, what he might do and invade countries for waffles and baguettes. Yet, what exactly the player is? He is unlikely the God, to slay whose enemy with words but in somehow a strange position. I would be glad to hear some ideas.
 

DC123456789

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To quote the devs:

We have been discussing this a lot recently. We are trying to sharpen the narrative position of the player as the "Government". That is not the leader, but the entirety of the decision making group. The country leader is outside of that group and might be thrown out, depending on your choices. Have you ever watched Yes, Minister? The player is Sir Appleby.
 

skif_observer

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Sep 3, 2016
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In addition to the dev's quote, sometimes I feel that the player also has a role of what game theorist sometimes call "nature" when they describe random inputs into their models. You act as an unobservable quantity that shapes the outcome of things - a bit like luck or a random chance.

Of course, the most important function of the player is to supply PDX with money, but that's a different story
 

JerkyJerry

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hkrommel

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I know Sir Humphrey, so the player is acting like the establishment system.

Think of yourself as being the "guiding spirit" of the nation, yeah.