I think they need a lethality nerf, but I think the suppression needs to probably stay about the same as it is, like .9 percent of where it's at.
Would be happy to see that. In ALB artillery was more of a suppression tool than a killer, outside of really heavy barreled guns and I enjoyed how it was then - it could disable you, but if the opponent didn't follow up then they were wasting time. Now granted it's a balance- mortars should suppress/stun mainly, but they need to also be able to damage AT guns, infantry, etc. But I think you're right - artillery doesn't feel properly calibrated.