Hi folks,
I've noticed that roads can't be built properly perpendicular to one another. I use the default orthogonal snap (which snaps to 90 degree angles). However, in many cases this does not result in perfectly perpendicular / parallel roads. The roads seem to end up every so slightly off-perpendicular. This results in zones that are weird and broken - little patches of zones that are jagged and space-wasting. They prevent the building of buildings with wide footprints, leaving behind a bunch of one-cell zones.
I would like if roads would align properly to the grid - so I can make perfectly rectangular zones with no wasted space. If anyone is aware of a way around this or a Workshop patch, please let me know. Thanks.
I've noticed that roads can't be built properly perpendicular to one another. I use the default orthogonal snap (which snaps to 90 degree angles). However, in many cases this does not result in perfectly perpendicular / parallel roads. The roads seem to end up every so slightly off-perpendicular. This results in zones that are weird and broken - little patches of zones that are jagged and space-wasting. They prevent the building of buildings with wide footprints, leaving behind a bunch of one-cell zones.
I would like if roads would align properly to the grid - so I can make perfectly rectangular zones with no wasted space. If anyone is aware of a way around this or a Workshop patch, please let me know. Thanks.