• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Snikker2

Recruit
Mar 31, 2016
1
0
Hi,
I have somehow an unique problem with the way the current street/railconstruction is done.

whenever i am in a hilly enviroment i get the problem, that even if i built bridges or tunnels, the slope sometimes gets too steep; INSIDE A TUNNEL or with a BRIDGE.

Unfortunatley i cant mod myself, but maybe there is someone, who can fix the problem in a way.

- So my suggestion would be that the streets would get elevation indicators every few sections/units. This would help to observe if a road goes up or down, wherever it is built.

- It would also help if I could built more than 3 levels deep or hight (an issue in big moutains).

- if there would be a button that would enable automated bridges or tunnels, whenever the ground demands it. So instead of a road going over a hill by default, the road creates a tunnel on its own, if digging into the ground isnt enough.

- The same would be helpful with bridges. Dont follow the valley like a rollercoaster, but add some ground where the elevation isnt to big, and from the point where it would be too much, create a bridge.

Is there anyone, who could do something like this? Cities in Motion 2 had a really good system, and I would wonder if this could be added to cities skylines. Since the games r from the same company this could also be known somehow. This would be awesome and the more options would make the construction way more flexible.
 
Upvote 0