Hi,
I have somehow an unique problem with the way the current street/railconstruction is done.
whenever i am in a hilly enviroment i get the problem, that even if i built bridges or tunnels, the slope sometimes gets too steep; INSIDE A TUNNEL or with a BRIDGE.
Unfortunatley i cant mod myself, but maybe there is someone, who can fix the problem in a way.
- So my suggestion would be that the streets would get elevation indicators every few sections/units. This would help to observe if a road goes up or down, wherever it is built.
- It would also help if I could built more than 3 levels deep or hight (an issue in big moutains).
- if there would be a button that would enable automated bridges or tunnels, whenever the ground demands it. So instead of a road going over a hill by default, the road creates a tunnel on its own, if digging into the ground isnt enough.
- The same would be helpful with bridges. Dont follow the valley like a rollercoaster, but add some ground where the elevation isnt to big, and from the point where it would be too much, create a bridge.
Is there anyone, who could do something like this? Cities in Motion 2 had a really good system, and I would wonder if this could be added to cities skylines. Since the games r from the same company this could also be known somehow. This would be awesome and the more options would make the construction way more flexible.
I have somehow an unique problem with the way the current street/railconstruction is done.
whenever i am in a hilly enviroment i get the problem, that even if i built bridges or tunnels, the slope sometimes gets too steep; INSIDE A TUNNEL or with a BRIDGE.
Unfortunatley i cant mod myself, but maybe there is someone, who can fix the problem in a way.
- So my suggestion would be that the streets would get elevation indicators every few sections/units. This would help to observe if a road goes up or down, wherever it is built.
- It would also help if I could built more than 3 levels deep or hight (an issue in big moutains).
- if there would be a button that would enable automated bridges or tunnels, whenever the ground demands it. So instead of a road going over a hill by default, the road creates a tunnel on its own, if digging into the ground isnt enough.
- The same would be helpful with bridges. Dont follow the valley like a rollercoaster, but add some ground where the elevation isnt to big, and from the point where it would be too much, create a bridge.
Is there anyone, who could do something like this? Cities in Motion 2 had a really good system, and I would wonder if this could be added to cities skylines. Since the games r from the same company this could also be known somehow. This would be awesome and the more options would make the construction way more flexible.
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