We've talk a lot about public transport and so. But the main transport of a lot of city maintain to be the car. So I created this thread to talk about road in Cities Skyline, and in which direction they could improve the system ( considering it's the same as in CIM2 )..
Something missing from Cim2 is the bridge structure. There's so many beautiful bridge out there, but we only have viaduc in the game. I think it would add some aesthetic aspect for a city, even a landmark for certain city if we had more develloped bridge.
f.r Forth Bridge of Edimburgh (UK), also seen in GTA San Andreas.
A usefull tool would be the ability to draw freeway in both direction at one time. In Cim2, to build a freeway, you have to draw it in one direction and after in the other trying to make the central median homogeneous and it's really hard. I know it, I made it. ^^ The median could be narrow or wide if the freeway is urban or rural and so. A cool thing would be to have a wide median and to add some railway in the middle to make it look like LA's metro line. Or in a further DLC, we could add HOV lane in the empty space or again simply adding more lane as the traffic become more dense.
Metro line between freeway in Pasadena ( CA )
I also seen in the closer view of Cities Skyline that there's only one type of road. And in Cim2, there was no local street. I would love to see a different sort of road which disabled transit traffic, have stop signs at intersection and no mark in the middle. This street would be use for residential area/ access road for building complex or industrial area and would only be local. They would have a low speed limit and the possibility to park on both side. These street could also be used as rural street in addition to bigger road. A street connected to road/avenue n so won't have lights and only give way's sign.
An aerial view of East London suburbs.
ab
One of the big issue in Cim2 is the traffic. in many ways, gridlocks occure for some random reason as cars changing lane at the wrong time blocking all traffic. People only use one lane which is overcrowded., and many others. CO should really do something about that and change the patterns of cars especially on freeway. All lane of freeway should be use by car especially if the traffic is heavy. The only reason why only one or two lane have to be used is approching interchange, so maybe 500m before intersection, car would choose the correct lane, but NOT all in the same time.
Something really bad is that cars change lane when the traffic is block or they can't finish the movement because of cars stop and so block two lanes the same time. Cars shouldn't be able to make a lane change if they want to go in an obstructed lane, or if they wouldn't finish it as I described above.
Parallel flow traffic in the Bay Area.
A purely aesthetic construction are retaining wall. In Cim2, even if you just made a proper viaduc from the ground. Below a certain point, the land is just raised and take much place. If you want to build a sunken highway, some ugly cliff appear, and it should be replace by wall. The result would be cleaner and structure would take less space.
Interstate 405 near Mountain gate exit.
The turning bay is something I really want to see in Cities Skyline. I was surprised when I've seen they haded some of them in GTA V and I didn't understand why No one is making them in City builder game. Those lane are really needed to smouth traffic, and would solve a lot of problem. Left turns won't gridlock traffic if there's too much wait and median wouldn't be useless. I'd really love to seem them in CS.
Two different sort of approach for a turning bay.
And youself? What are you thinking of my idea ? What would you add to the game? What do you wish to see in Cities Skyline?
Thanks for listenning and sorry if it's hard to understand sometimes. I've tried to be as clear as possible for my english level.
Something missing from Cim2 is the bridge structure. There's so many beautiful bridge out there, but we only have viaduc in the game. I think it would add some aesthetic aspect for a city, even a landmark for certain city if we had more develloped bridge.
f.r Forth Bridge of Edimburgh (UK), also seen in GTA San Andreas.
A usefull tool would be the ability to draw freeway in both direction at one time. In Cim2, to build a freeway, you have to draw it in one direction and after in the other trying to make the central median homogeneous and it's really hard. I know it, I made it. ^^ The median could be narrow or wide if the freeway is urban or rural and so. A cool thing would be to have a wide median and to add some railway in the middle to make it look like LA's metro line. Or in a further DLC, we could add HOV lane in the empty space or again simply adding more lane as the traffic become more dense.
Metro line between freeway in Pasadena ( CA )
I also seen in the closer view of Cities Skyline that there's only one type of road. And in Cim2, there was no local street. I would love to see a different sort of road which disabled transit traffic, have stop signs at intersection and no mark in the middle. This street would be use for residential area/ access road for building complex or industrial area and would only be local. They would have a low speed limit and the possibility to park on both side. These street could also be used as rural street in addition to bigger road. A street connected to road/avenue n so won't have lights and only give way's sign.
An aerial view of East London suburbs.
ab
One of the big issue in Cim2 is the traffic. in many ways, gridlocks occure for some random reason as cars changing lane at the wrong time blocking all traffic. People only use one lane which is overcrowded., and many others. CO should really do something about that and change the patterns of cars especially on freeway. All lane of freeway should be use by car especially if the traffic is heavy. The only reason why only one or two lane have to be used is approching interchange, so maybe 500m before intersection, car would choose the correct lane, but NOT all in the same time.
Something really bad is that cars change lane when the traffic is block or they can't finish the movement because of cars stop and so block two lanes the same time. Cars shouldn't be able to make a lane change if they want to go in an obstructed lane, or if they wouldn't finish it as I described above.
Parallel flow traffic in the Bay Area.
A purely aesthetic construction are retaining wall. In Cim2, even if you just made a proper viaduc from the ground. Below a certain point, the land is just raised and take much place. If you want to build a sunken highway, some ugly cliff appear, and it should be replace by wall. The result would be cleaner and structure would take less space.
Interstate 405 near Mountain gate exit.
The turning bay is something I really want to see in Cities Skyline. I was surprised when I've seen they haded some of them in GTA V and I didn't understand why No one is making them in City builder game. Those lane are really needed to smouth traffic, and would solve a lot of problem. Left turns won't gridlock traffic if there's too much wait and median wouldn't be useless. I'd really love to seem them in CS.
Two different sort of approach for a turning bay.
And youself? What are you thinking of my idea ? What would you add to the game? What do you wish to see in Cities Skyline?
Thanks for listenning and sorry if it's hard to understand sometimes. I've tried to be as clear as possible for my english level.