I have 3 (+1) sophisticated prisons, each of which I spent ~100h on.
Before the update, road deliveries worked just fine and the road gates at the top of the map were never blocked by stuck trucks. I took great care to balance deliveries, workers etc. to ensure that.
Now, what happens EVERY SINGLE TIME is that trucks pile up all the way to the top of the map.
If you don't know why that is REALLY REALLY BAD, here's a brief summary:
- Deliveries are delayed, potentially causing shortages of meals, workshop materials etc.
- Playing in escape mode becomes a chore, because your prisoner truck is stuck the f***ing queue for hours
- All road gates are open ALL THE TIME, so escaping gets more easy than it should be
- Now that building materials are road delivered too, it becomes a pain to build virtually anything.
Apparently, the developers forgot that there are existing prisons that get broken by messing with deliveries. Or, if you are very cynical, they broke road deliveries on purpose, so that you have to buy Island Bound and set up helicopters to do what worked just fine before the patch. GRRR
By the way, THERE IS NO WORKAROUND except for Mods. The size of a prison and the size of the map impose a bottleneck that you cannot get around. With the current state of the game LARGE PRISONS WITH WORKSHOPS HAVE BECOME UNSUSTAINABLE.
I'm not sure what exactly causes this sh**load of additional trucks, it looks like there's WAY MORE food deliveries than there used to be, but I'm tired of investigating game-breaking bugs brought in by the new devs. I've done that before, when custom sectors made my savegame unplayable back when Cleared for Transfer was released.
Enough is enough!
Before the update, road deliveries worked just fine and the road gates at the top of the map were never blocked by stuck trucks. I took great care to balance deliveries, workers etc. to ensure that.
Now, what happens EVERY SINGLE TIME is that trucks pile up all the way to the top of the map.
If you don't know why that is REALLY REALLY BAD, here's a brief summary:
- Deliveries are delayed, potentially causing shortages of meals, workshop materials etc.
- Playing in escape mode becomes a chore, because your prisoner truck is stuck the f***ing queue for hours
- All road gates are open ALL THE TIME, so escaping gets more easy than it should be
- Now that building materials are road delivered too, it becomes a pain to build virtually anything.
Apparently, the developers forgot that there are existing prisons that get broken by messing with deliveries. Or, if you are very cynical, they broke road deliveries on purpose, so that you have to buy Island Bound and set up helicopters to do what worked just fine before the patch. GRRR
By the way, THERE IS NO WORKAROUND except for Mods. The size of a prison and the size of the map impose a bottleneck that you cannot get around. With the current state of the game LARGE PRISONS WITH WORKSHOPS HAVE BECOME UNSUSTAINABLE.
I'm not sure what exactly causes this sh**load of additional trucks, it looks like there's WAY MORE food deliveries than there used to be, but I'm tired of investigating game-breaking bugs brought in by the new devs. I've done that before, when custom sectors made my savegame unplayable back when Cleared for Transfer was released.
Enough is enough!