I know that this game is about rolling with the punches, but sometimes you're dealt a hand too bad for multiplayer to be satisfying (amplified by a syndicate corp). I'm a little frustrated, but advice would be welcome: In my most recent multiplayer (with AI) game I:
Had an AI syndicate fill every one of my planets with +100 crime
Got crime down to 0 on every one of them, none of them shut down after several years of this.
Decided I had to declare war on them to force them to leave, because all of my resources were going to fighting crime (3 precincts on every planet)
Discovered they were on the other side of the galaxy, spent 2 in-game years flying my fleet to them.
Fought them for years, gaining 4-6 warscore out of 80 needed for victory with every system I took.
Suddenly a Spectre spawned in the middle of my territory and started destroying everything, so I had to pay the syndicate for the half-victory, forgot what it's called.
By the time my fleet got back from the 2 year journey home, I had lost 11 systems to the Spectre, about 1/3 of my territory, splitting my territory in two.
The curators still say that I have little chance of me defeating it, even though I have the most powerful fleet in the galaxy.
If this were singleplayer, I would enjoy seeing my empire struggle and fight, but in multi, it's incredibly frustrating. The other players are all peacefully boosting their econ and tech, while I'm forced to focus everything on police and navy just to scrap by, not because of how I played the game, but because the game randomly decided so.
Should I just change my mindset regarding this game entirely? Or maybe I should I change up my strategy? Maybe use this huge fleet that I've had to build to go make people my tributary? Or perhaps something about Syndicates/The Wraith should change?
Had an AI syndicate fill every one of my planets with +100 crime
Got crime down to 0 on every one of them, none of them shut down after several years of this.
Decided I had to declare war on them to force them to leave, because all of my resources were going to fighting crime (3 precincts on every planet)
Discovered they were on the other side of the galaxy, spent 2 in-game years flying my fleet to them.
Fought them for years, gaining 4-6 warscore out of 80 needed for victory with every system I took.
Suddenly a Spectre spawned in the middle of my territory and started destroying everything, so I had to pay the syndicate for the half-victory, forgot what it's called.
By the time my fleet got back from the 2 year journey home, I had lost 11 systems to the Spectre, about 1/3 of my territory, splitting my territory in two.
The curators still say that I have little chance of me defeating it, even though I have the most powerful fleet in the galaxy.
If this were singleplayer, I would enjoy seeing my empire struggle and fight, but in multi, it's incredibly frustrating. The other players are all peacefully boosting their econ and tech, while I'm forced to focus everything on police and navy just to scrap by, not because of how I played the game, but because the game randomly decided so.
Should I just change my mindset regarding this game entirely? Or maybe I should I change up my strategy? Maybe use this huge fleet that I've had to build to go make people my tributary? Or perhaps something about Syndicates/The Wraith should change?