• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

sjm1

Corporal
10 Badges
Apr 26, 2015
40
14
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Pride of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris Sign-up
  • Crusader Kings II: Holy Fury
This submod aims to convert WTWSMS into a mod which can represent the following timeline:
Changelog:
0.0.0.1:
Made the Hunas Hepthalite religion
Edited East Iranian name lists
Buffed hepthalite event troops
Renamed crusades to votive wars
Added Imprecise Hepthalite Polyandry
Added a Hepthalite-Iranian melting pot culture, mostly to represent settling down in Iran.
Added Hepthalite cultural raiding (especially to enable Buddhist hepthalites to raid)
Changed the method of Feroz's death to a death in battle against Hepthalites
Edited the characters of Kavadh and Balash
Granted various titles to Sukhra Karen

0.0.1.0:
Added the Hephtalite Invasion of Persia.

As you can see, so far it mostly focuses on editing the political situations in Persia and the Hepthalite Empire in the 486 start. More will come.
20200513154955_1.jpg
 

Attachments

  • 3
Reactions:

horseless

Private
May 12, 2019
11
0
Why is the Hephthalite coat of arms a flag made up by a Turkish institution and wrongly attributed to the old Xiongnu?
 

sjm1

Corporal
10 Badges
Apr 26, 2015
40
14
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Pride of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris Sign-up
  • Crusader Kings II: Holy Fury
I don't know the history of the COA: I inherited it from the main mod, and wasn't involved in making it. If a new image is needed, perhaps one based on the Water Buffalo Crown depiced in the following coin?
1589475750278.png
1589475750278.png
 

WilyWillis

Sergeant
24 Badges
Dec 25, 2016
94
4
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Darkest Hour
Well this is a heck of a coincidence, in my current game the Hephthalites actually managed to take over Persia via a claim war (although they didn't hold it for long) and I instantly thought of that old White Hun timeline from AH. I stopped following it soon after the author started work on the New World of the White Huns, though. Regardless, I wish you all the luck with this project, from what I remember the original timeline was pretty interesting reading.

I do have two queries:

1) As far as I can recall, in the White Hun timeline Christianity never fractured along East-West lines since the Khazars conquered Constantinople and destroyed the ERE fairly early on (or something along those lines). Does that mean the Chalcedonian Church will get access to crusades/Votive Wars in this submod?

2) Per the title of the sequel, the author had the Old World seriously contact the New in the 12th-13th centuries, well within the CK2 timeframe. How will that be represented, if at all?
 
  • 1Like
Reactions:

sjm1

Corporal
10 Badges
Apr 26, 2015
40
14
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Pride of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris Sign-up
  • Crusader Kings II: Holy Fury
Well this is a heck of a coincidence, in my current game the Hephthalites actually managed to take over Persia via a claim war (although they didn't hold it for long) and I instantly thought of that old White Hun timeline from AH. I stopped following it soon after the author started work on the New World of the White Huns, though. Regardless, I wish you all the luck with this project, from what I remember the original timeline was pretty interesting reading.

I do have two queries:

1) As far as I can recall, in the White Hun timeline Christianity never fractured along East-West lines since the Khazars conquered Constantinople and destroyed the ERE fairly early on (or something along those lines). Does that mean the Chalcedonian Church will get access to crusades/Votive Wars in this submod?
1. I believe that the best way to represent the situation might be to remove orthodoxy altogether in situations where none of the patriarchs still exist, or at least from areas without their own patriarchs, because otherwise you have the awkward situation of either the High Patriarch calling for a votive war without being the Pope, or worse yet there not being a pope, because by the Great Votive War, Rome has fallen, and therefore there would just plain be no Head of religion to call a crusade.
2) Per the title of the sequel, the author had the Old World seriously contact the New in the 12th-13th centuries, well within the CK2 timeframe. How will that be represented, if at all?
Probably not much? I could make some new world states work vaguely like Off Map Empires but only post conquest-but if that ever happens it happens years and years in the future.
 

WilyWillis

Sergeant
24 Badges
Dec 25, 2016
94
4
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Darkest Hour
1. I believe that the best way to represent the situation might be to remove orthodoxy altogether in situations where none of the patriarchs still exist, or at least from areas without their own patriarchs, because otherwise you have the awkward situation of either the High Patriarch calling for a votive war without being the Pope, or worse yet there not being a pope, because by the Great Votive War, Rome has fallen, and therefore there would just plain be no Head of religion to call a crusade.


Probably not much? I could make some new world states work vaguely like Off Map Empires but only post conquest-but if that ever happens it happens years and years in the future.
Makes sense on both counts, thanks. Do you already have any bookmarks beyond the modified 486 one in mind?
 

sjm1

Corporal
10 Badges
Apr 26, 2015
40
14
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Pride of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris Sign-up
  • Crusader Kings II: Holy Fury
The next start I really want to do is probably 647, when the second empire falls apart, but I do want a start for Heshana's rides, as well as the Many Republics of India, the Votive war, the first civil war, and probably many more before the mod is really complete.

But I think that before then my next priority will be working on making some of the various religions, governments, and cultures featured throughout the timeline playable.
 
  • 1
Reactions:

horseless

Private
May 12, 2019
11
0
I don't know the history of the COA: I inherited it from the main mod, and wasn't involved in making it. If a new image is needed, perhaps one based on the Water Buffalo Crown depiced in the following coin?
Could be okay. From what i see most of their "symbols" are actually imitiating Imperial Persian imagery. But anything would be better than the current one since it's basically created in the 20th century and meant to represent the Xiongnu.
 

Wixelt

Lt. General
44 Badges
Apr 17, 2016
1.398
205
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Crusader Kings II: Jade Dragon
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
How is Albania still a Sassanid tributary?
 

sjm1

Corporal
10 Badges
Apr 26, 2015
40
14
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Pride of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris Sign-up
  • Crusader Kings II: Holy Fury
How is Albania still a Sassanid tributary?
The Sassanids are only vassalised. Unfortunately, the tributaries of a vassal stick with the vassal, even if that doesn't actually make any sense whatsoever. Honestly, I would consider this to have been a bug in Vanilla, but I'll try to fix it.
 

KlinkerFyren

Major
81 Badges
Apr 23, 2015
692
408
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Shadowrun: Dragonfall
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis IV: Golden Century
  • Shadowrun Returns
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
I don't know the history of the COA: I inherited it from the main mod, and wasn't involved in making it. If a new image is needed, perhaps one based on the Water Buffalo Crown depiced in the following coin?
View attachment 577298View attachment 577298
A new COA would be very nice. The current one is bad.

Also great with a submod for the Hepthalites, been playing them myself lately and wishing for more content for them.
 
  • 1Like
Reactions:
587 Startdate Added!

sjm1

Corporal
10 Badges
Apr 26, 2015
40
14
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Pride of Nations
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris Sign-up
  • Crusader Kings II: Holy Fury
Iran in 587:
greater Iran.PNG

In 587, The First Empire of the Eftal is newly collapsed, and warlords feast on its bones. In the north, the Sogdians (under Shah Tarkhsuna) have conquered Bactria, and the nomadic Avsha invade Dihistan. In the east, the Zhunbil and the remnants of the Suren face against the Johiyava, a rapidly expansionist dynasty from Afghanistan. Meanwhile, in the west, three warlords: Akhsunwar Malkha, Huvishka Prajana, and Isiaiah Qi, face off for the chance to reunite the Eftal. Will they? Or will it be the ambitious satraps of Arbeyestan? The Mazdakites of the Hills? The overseas princes, in the Empty Quarter or Somalia? Or no-one at all?
rome falling.PNG

The roman empire is falling. Anastasios, emperor in the south, is in a prolonged standoff with Ioannes, the warlord ruling the north. Meanwhile, the slavs, the gepids, and their rulers both Lombard and Bolghar rule the Balkans. To the west, the prefecture of sicily has betrayed the Empire, and follen under the suzerainity of the Mauri, who rule all of africa. And in the desert, a bandit aspires to rule.
heshana.PNG
 

Attachments

  • 1
Reactions:

Wixelt

Lt. General
44 Badges
Apr 17, 2016
1.398
205
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Crusader Kings II: Jade Dragon
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
Why are the Eastern Romans still suzerains of the Ghassanids?
 
  • 1Like
Reactions: