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CCR_of_the_Code

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So in HOI it was impossible to make a minor nation (say Albania) a major player, even if it annexed Yugoslavia and Italy.
Will the same hold true here?
 

unmerged(15764)

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good question too bad noone can answer it since noone has the game :D ...

but I THINK it will be possible but probably harder than in EU2 but not as hard as HOI depends on who you are fighting gaisnt in the beginning.
 

CCR_of_the_Code

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I am more curious as to what people think should happen.
Say for instance the OE might be big in 1835, but not nearly as big as the US in 1919...........
 

Tim O

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Well you've got lot more time in VIC than in HOI, 85 years compared to 12. However it's a lot less compared to EU2 , 85 years to 400. So you should be able to make a weak nation a major power in that time but not the strongest power.
 
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Originally posted by CCR_of_the_Code
So in HOI it was impossible to make a minor nation (say Albania) a major player, even if it annexed Yugoslavia and Italy.
Will the same hold true here?

I'm not so sure how always true that was...I read Brazil WC stories, after all :D
 

unmerged(9563)

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I think it should be handled in some sort of 'presteige' level, which is a combination of colonies, army size, money, ect. Maybe like

0 - 100 = Minor Power (Bulgaria, Aden, Punjab, Ect.)
100 - 200 = Normal Power (Bavaria, Poland, Serbia)
200 - 300 = Major Power (Japan, USA early, Ottos late, Spain)
300 - 400 = Great Power (USA late, GB, France, Prussia, Austria, Russia, Ottomans (?), Italy (?))

Anyway... I think that there should be a prestiege level, and it could be decided about who's who like that.
 
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Originally posted by KwangTiger

200 - 300 = Major Power (Japan, USA early, Ottos late, Spain)

In all honesty, was Spain a Major Power? I mean they were pretty much in decline the entire time period.
 

unmerged(10945)

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Hopefully the economic system in place lets every country be potentially viable(unlike HOI in which some countries just couldn't research, etc.) while just being on an admittedly smaller scale. And in some cases, even small countries can be economic powerhouses.
 

HisMajestyBOB

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Probably you can make Bulgaria and other small countries regional powers, but I'd imagine you'd be hard pressed to make them world powers.
 

Zagys

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Remember, gaining power should work differently in Victoria than in EU2. In this era, industrial expansion should usually be far more important than territorial expansion.
 

Hive

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Originally posted by StJaba
In all honesty, was Spain a Major Power? I mean they were pretty much in decline the entire time period.

They were by all means NOT a major power by that time! They had lost all their colonies but the Phillipines, Cuba and some minor Carribean isles.

But Japan, on the other hand, should be considered a major in the later years IMHO...
 

Hive

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Originally posted by Zagys
Remember, gaining power should work differently in Victoria than in EU2. In this era, industrial expansion should usually be far more important than territorial expansion.

What?:confused: Are you joking? Well please explain the conquest of Africa to me then!:p :D

Besides from the British motive to secure a passage to India, the African conquest was all about prestige and gaining more territories...
 

Zagys

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Originally posted by Hive
What?:confused: Are you joking? Well please explain the conquest of Africa to me then!:p :D

Besides from the British motive to secure a passage to India, the African conquest was all about prestige and gaining more territories...
They were conquered to secure a supply of natural resources, not for their military manpower or taxes. Everything should revolve around industry.
 

Hive

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Originally posted by Zagys
They were conquered to secure a supply of natural resources, not for their military manpower or taxes. Everything should revolve around industry.

Natural resources was one of their main goals, I agree. But simple Imperial expansion was almost equally important. But the thing is, that you stated that only industrialization was important - not expansion. Now, you admit that the two are closely tied. And industrialization is, as I understand, about creating and expanding industrial facilities in your home country. Conquering new territories in order to gain raw materials and new markets is not a part of the industrialization process, but something that naturally comes after the industrialization process.
 

IEX Totalview

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Originally posted by Timothy Ortiz
Well you've got lot more time in VIC than in HOI, 85 years compared to 12. However it's a lot less compared to EU2 , 85 years to 400. So you should be able to make a weak nation a major power in that time but not the strongest power.

That's true, but it doesn't take 400 years to make Albania a major power in EU II, just 40 - 50 and you can rule the Balkans.

However, this is possible because all nation start out on a somewhat level playing field. Sure, in EU II Albania was weak, but their land tech was just as good as any Balkan minor, they could borrow money and once they got a extra province or two they were rolling.

Thep roblem in HOI is twofold - minors (even ones like Greece) start too far behind, and they have no way to increase manpower. I expect the former to be a serious problem in Victoria, but hopefully not the latter.
 

jacob-Lundgren

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i am guessing there are a few detials to become a great/greater power needed

1. claims on a decent chunk of land with a decent power base. denmark doesnt have much of a claim on anything, while a greece or serbia might.
2. you need a fair outlet to the sea
3. you need to be able to avoid becoming a threat to the big boys early. portugal wouldnt upset the balance too much it, while a powerful sweden (after taking norway plus other europe land perhaps) would make germany and england uneasy;)
 

unmerged(12067)

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If nationality is counted per population (or worker) that will make it very hard to expand too much as a minor. You would have a very shaky situation if most of your workers were of other cultures but it would be fun if one could pull it off as long as social friction and nationalism doesn't tear your empire to threads. It would be like sitting on top of a gas pump while chain smoking.
 

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Originally posted by Econometrician
If nationality is counted per population (or worker) that will make it very hard to expand too much as a minor. You would have a very shaky situation if most of your workers were of other cultures but it would be fun if one could pull it off as long as social friction and nationalism doesn't tear your empire to threads. It would be like sitting on top of a gas pump while chain smoking.

Yeah, and it will really suck when half of your country secedes, forms a new government, and you have to bring them back by force.

You were talking about the United States, right? :D