So in HOI it was impossible to make a minor nation (say Albania) a major player, even if it annexed Yugoslavia and Italy.
Will the same hold true here?
Will the same hold true here?
Originally posted by CCR_of_the_Code
So in HOI it was impossible to make a minor nation (say Albania) a major player, even if it annexed Yugoslavia and Italy.
Will the same hold true here?
Originally posted by KwangTiger
200 - 300 = Major Power (Japan, USA early, Ottos late, Spain)
Originally posted by StJaba
In all honesty, was Spain a Major Power? I mean they were pretty much in decline the entire time period.
Originally posted by Zagys
Remember, gaining power should work differently in Victoria than in EU2. In this era, industrial expansion should usually be far more important than territorial expansion.
They were conquered to secure a supply of natural resources, not for their military manpower or taxes. Everything should revolve around industry.Originally posted by Hive
What?Are you joking? Well please explain the conquest of Africa to me then!
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Besides from the British motive to secure a passage to India, the African conquest was all about prestige and gaining more territories...
Originally posted by Zagys
They were conquered to secure a supply of natural resources, not for their military manpower or taxes. Everything should revolve around industry.
Originally posted by Timothy Ortiz
Well you've got lot more time in VIC than in HOI, 85 years compared to 12. However it's a lot less compared to EU2 , 85 years to 400. So you should be able to make a weak nation a major power in that time but not the strongest power.
Originally posted by Econometrician
If nationality is counted per population (or worker) that will make it very hard to expand too much as a minor. You would have a very shaky situation if most of your workers were of other cultures but it would be fun if one could pull it off as long as social friction and nationalism doesn't tear your empire to threads. It would be like sitting on top of a gas pump while chain smoking.