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Korsteeni

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All right, I finished my work on the Socialist Republic of Britain, at least for now. The file I attached has improved unit names for them (and for the British Empire and the French Commune, albeit less so). Used some British Socialists who are dead by 1900 for the ship names, as well as some abolitionists (RNS William Wilberforce, etc.) There're a few Easter eggs among the unit names as well (referring to The War of the Worlds, The Spy Who Loved Me and Wallace and Gromit) - see if you can find 'em ;)

I also fixed a few typos on the worldnames.csv and included a suggestion for the ENG skin - it's in .bmp already so no need to convert it (noticed ya had some of my previous skins as .png still, so I presumed there was a problem with that)
 

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Tera Brandford

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Your a life saver you know? I've not had time to do some of that, as I have been trying to find random islands in the pacific to make sure that U08 Germany Disney exist. It takes a long time.

It is all going well for now. I have two more Italian events fully programmed and more on the way.

Any idea on taking pictures of events. It seems that I can not take screenshots when an event is on screen.
 

Korsteeni

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Any idea on taking pictures of events. It seems that I can not take screenshots when an event is on screen.

Are you using the game's own screenshot button? Also, while we're on the subject, are you using a PC or a Mac? (I know next to nothing how stuff works on the latter.)
 

Korsteeni

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Yes, and PC.

Okay, makes this a bit easier.

Step 0 - Open a new file in Paint (or equivalent).
Step 1 - Start the game.
Step 2 - Set up the stuff you want to capture (fire the event, in this case).
Step 3 - Press Prt Sc
Warning - do not copy anything else from anywhere between these two steps or the image you just got will disappear.
Step 4 - Paste whatever you just got into the Paint (or equivalent) file.
Step 5 - Don't forget to save.
(Step 6 - repeat the above for multiple screenshots)

That should work.

If you don;'t mind, I'm using different pictures for the ministers.

They weren't good?

I was also thinking earlier, do you want all the pics in black and white?
 

Tera Brandford

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Okay, makes this a bit easier.

Step 0 - Open a new file in Paint (or equivalent).
Step 1 - Start the game.
Step 2 - Set up the stuff you want to capture (fire the event, in this case).
Step 3 - Press Prt Sc
Warning - do not copy anything else from anywhere between these two steps or the image you just got will disappear.
Step 4 - Paste whatever you just got into the Paint (or equivalent) file.
Step 5 - Don't forget to save.
(Step 6 - repeat the above for multiple screenshots)

That should work.



They weren't good?

I was also thinking earlier, do you want all the pics in black and white?
.

It's just that I didn't know who any of the people were in the photos. I use the editor to make ministers quicker, and the ministers you made didn't come up in the list. I am still use what you gave me though.
 

Korsteeni

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.

It's just that I didn't know who any of the people were in the photos. I use the editor to make ministers quicker, and the ministers you made didn't come up in the list. I am still use what you gave me though.

I guess ya had the pictures in the wrong folder. (Maybe I should've just set the stuff in a way that it could've been slapped atop your earlier mod stuff with no problem)
 

Tera Brandford

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I guess ya had the pictures in the wrong folder. (Maybe I should've just set the stuff in a way that it could've been slapped atop your earlier mod stuff with no problem)

No it's the ministers don't show up. I recreated your ministers, and some photos to get rid of the white around them like this. You didn't do anything wrong. I don't know why they don't show up. Here when I get done I will show you the final product.
 

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Korsteeni

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No it's the ministers don't show up. I recreated your ministers, and some photos to get rid of the white around them like this. You didn't do anything wrong. I don't know why they don't show up. Here when I get done I will show you the final product.

Ah, you didn't want the frame around the pictures... whoopsie, I'll keep that in mind. The ministers not showing up is pretty odd still - are you sure you replaced the original ministers_eng.csv file?
 

Tera Brandford

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Jan 26, 2016
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  • Stellaris: Megacorp
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
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  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
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Ah, you didn't want the frame around the pictures... whoopsie, I'll keep that in mind. The ministers not showing up is pretty odd still - are you sure you replaced the original ministers_eng.csv file?

Yes, but it is fine. I have already fixed everything, so it is not an issue now. I'll be done in about five minutes.
 

Korsteeni

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Yes, but it is fine. I have already fixed everything, so it is not an issue now. I'll be done in about five minutes.

Alright, that's good.

Question about the editor (never used it myself): is it responsible for the odd mishmash of minister ID's? I mean, in the original game the ID's of different countries' files were generally separated by about a thousand or so, but in your mod it is not so. Or is this just a personal preference of yours? (This'd neatly explain the missing ministers, 'cos they could be under duplicate ID's that I didn't notice were already in use during my quick skim through the minister files)
 

Tera Brandford

Lt. General
52 Badges
Jan 26, 2016
1.254
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  • For the Motherland
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  • Europa Universalis III
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  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Crusader Kings Complete
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
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Alright, that's good.

Question about the editor (never used it myself): is it responsible for the odd mishmash of minister ID's? I mean, in the original game the ID's of different countries' files were generally separated by about a thousand or so, but in your mod it is not so. Or is this just a personal preference of yours? (This'd neatly explain the missing ministers, 'cos they could be under duplicate ID's that I didn't notice were already in use during my quick skim through the minister files)

It's the editor. It picks the closest ID that is not in use.
 

Korsteeni

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It's the editor. It picks the closest ID that is not in use.

Now that explains a lot... think I'll let you add the ministers with the editor in that case.

Oh, the skin, did you find it usable? I was going to overlay the Socialist British flag over the picture - like with the Chinese and German ones - but couldn't find a big enough version of it.