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Johan

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Hello everyone. Here's a list of what will go into Rights of Man and the "Prussia Patch", with links for more information.

Rights of Man - 20$/€ Expansion

Major Features
Ruler Personalities - https://forum.paradoxplaza.com/foru...4-development-diary-16th-of-june-2016.948773/
Great Power Mechanic - https://forum.paradoxplaza.com/foru...u4-development-diary-9th-of-june-2016.944664/


Medium
Queens & Queen Regency - https://forum.paradoxplaza.com/foru...-development-diary-11th-of-august-2016.962333
Leader Traits - https://forum.paradoxplaza.com/forum/index.php?threads/.953881
New Military Focuses for Subjects - in Aug 25th Dev Diary
Copts - https://forum.paradoxplaza.com/foru...-development-diary-4th-of-august-2016.961146/
Fetishists - https://forum.paradoxplaza.com/forum/index.php?threads/.963425
Revolutionary Republic Factions - Future Dev Diary

Minor
Debase Currency - Future Dev Diary
Abdicate - https://forum.paradoxplaza.com/foru...u4-development-diary-23rd-of-june-2016.951705
Ottoman Government - https://forum.paradoxplaza.com/foru...u4-development-diary-23rd-of-june-2016.951705
View Subjects Information - in Aug 25th Dev Diary
Build & Develop in Subjects - Future Dev Diary
Minimap Improvements - Future Dev Diary
Bodycount - Future Dev Diary
Strengthen Government - Future Dev Diary
Disinherit - Future Dev Diary
Abandon Personal Union - Future Dev Diary


The Prussia Patch
Ghost Option in MP - Future Dev Diary
New Technology System - https://forum.paradoxplaza.com/foru...u4-development-diary-26th-of-may-2016.937696/
Cultural Support - https://forum.paradoxplaza.com/foru...u4-development-diary-2nd-of-june-2016.940420/

Of course, there is a lot more stuff in the Prussia patch, including UI improvements, better AI, balance changes, setup & bug fixes etc..
 
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Johan

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Does this mean that Prussia will finally get "the military reforms of old fritz" permanent military buff events? I think Prussia's army is wildly understated in EU4.

... they should be able to 1v5, not just 1v4!
 
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yeah, any ETA on the release? ... given the amount of Dev Diries left, I'm guessing somewhere around 20th of September?

Names of expansions is usually released about 2 months before release and date about 1 month before release.

There are at least 6 future dev diares shown above. One per week and we get into middle of october.

So I guess sometime on october.

The cossacks was released in december 1st so it might even be in november.
 
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Warial

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Who else do you think should get the "Harem" option? I thought its aim was to add a unique flavor to the Ottoman Empire.
Almost whole Asia? It's less about the name, but what it offers. Not only you have the ability to choose from multiple heirs, but also your dynasty will never die out. Just as Ottoman Empire makes no sense when not ruled by Ottomans, so does Ming not ruled by Zhu, or Takeda not ruled by Takeda (duh). Giving the same ability to all dynastic states would fix the problem plaguing the game since EU1 and I simply cannot understand why it wasn't done so. Ottomans ate hardly unique when it comes to their succession rules.
 
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ahyangyi

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Almost whole Asia? It's less about the name, but what it offers. Not only you have the ability to choose from multiple heirs, but also your dynasty will never die out. Just as Ottoman Empire makes no sense when not ruled by Ottomans, so does Ming not ruled by Zhu, or Takeda not ruled by Takeda (duh). Giving the same ability to all dynastic states would fix the problem plaguing the game since EU1 and I simply cannot understand why it wasn't done so. Ottomans ate hardly unique when it comes to their succession rules.
I'm not sure. Zhu isn't a noble-only family name in China, and cadet branches do not need to change their family name. So the dynasty will never die out, not because there's a harem, but the very definition of dynasty is different.
 
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I'm not sure. Zhu isn't a noble-only family name in China, and cadet branches do not need to change their family name. So the dynasty will never die out, not because there's a harem, but the very definition of dynasty is different.
You are conflating the concept of surname and dynasty. The dynasty won't die not because some random peasant has the same surname, but because every emperor had multiple concubines and mistresses and so a number offsprings. Doesn't matter though. The fact is that in game the dynasty of Ming can die out which is ridiculous.
 
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You are conflating the concept of surname and dynasty. The dynasty won't die not because some random peasant has the same surname, but because every emperor had multiple concubines and mistresses and so a number offsprings. Doesn't matter though. The fact is that in game the dynasty of Ming can die out which is ridiculous.
My point is that due to cadet branches do not change family name, a royal family naturally becomes huge enough that most of the members become virtually random peasants, but somehow still retains some legitimacy of claiming the throne.

Liu Bei in late Han dynasty is such an example.

On the other hand, if you see cadet branches as part of the original royal families, then most of European royal families do not die out either... even if Europeans didn't have harems.
 
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Almost whole Asia? It's less about the name, but what it offers. Not only you have the ability to choose from multiple heirs, but also your dynasty will never die out. Just as Ottoman Empire makes no sense when not ruled by Ottomans, so does Ming not ruled by Zhu, or Takeda not ruled by Takeda (duh). Giving the same ability to all dynastic states would fix the problem plaguing the game since EU1 and I simply cannot understand why it wasn't done so. Ottomans ate hardly unique when it comes to their succession rules.
But they didn't have this harem system like the Ottoman padishahs historically had. (Muslim empires such as Mughals and Safavids had similar systems though.) Yet something else, something unique to those you mentioned might be figured out for the future expansions.

... Anatolian beyliks?
Most of them didn't even have a small harem in history. :)
 
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