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Enzo

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Hi,
it is my understanding to say that :
export_income = sum of RGO Profit + sum of Factory Profit.
Through, we can easily find the factory profit summary in the ledger, I find it harder to view the RGO Profit, apart from taking the p12 Ledger and multiply sell column by price for each product.
do you have any tips to obtain the RGO Profit of all RGO for a given country ?

the goal is to check which RGO isn't profitable to first convert POP to craftsmen and clerk from these resources.
 

OHgamer

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I don't think there is a screen that gathers all the RGO profit info in one place, the closest you have would be screeen 10 of the ledger (IIRC) that lists all the provinces and the RGO goods they produce. you can sort that by good produced so that all the grain provinces are together, iron provinces etc but I do not *think* that page gives the profit produced in that province, though without the game in front of me I could be wrong.
 

unmerged(49082)

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Oct 2, 2005
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Enzo said:
Hi,
it is my understanding to say that :
export_income = sum of RGO Profit + sum of Factory Profit. (...)
the goal is to check which RGO isn't profitable to first convert POP to craftsmen and clerk from these resources.
Not quite correct. Export income is the sum of all exports (this is globally meaning that each pop gets its own share and you as the government get back only a portion of it). RGO profits do add up but it is not like that with factories because they take inputs. The factory screen displays only added value.

I don't think there is something that would meet your request but you can safely assume that low efficiency (below 2.5 or 50%) RGOs are not very profitable. Although with high efficiency modifiers for some farming goods you should consider whether you want to early industrialize at all.
 

unmerged(63310)

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Dec 5, 2006
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Can't you just shut down factories and then look at ledger? It shows the RGO profit early in the game if you have no factories in a state running.
 

unmerged(63310)

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Dec 5, 2006
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Enzo said:
Hi,
it is my understanding to say that :
export_income = sum of RGO Profit + sum of Factory Profit.
Through, we can easily find the factory profit summary in the ledger, I find it harder to view the RGO Profit, apart from taking the p12 Ledger and multiply sell column by price for each product.
do you have any tips to obtain the RGO Profit of all RGO for a given country ?

the goal is to check which RGO isn't profitable to first convert POP to craftsmen and clerk from these resources.

It's pretty easy to tell which RGO isn't profitable... low value resource and low effeciency RGO equal out. For some instance though like fish or fruit the value of the goods isn't high but the effeciency is quite good even on low level RGO so a 5 RGO can actually produce 4 or 5 fruit per worker which even though low value individually the added total means it's worth some money. Fish, wool, fruit though not worth much money individually are produced in large number so can be worth it to industrialize late. Grain is simply the most worthless RGO of all and should always be taken from there, also low worth timber like below 3 or 4 is very low cash maker.
 

Oerdin

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Enzo said:
Hi,
it is my understanding to say that :
export_income = sum of RGO Profit + sum of Factory Profit.
Through, we can easily find the factory profit summary in the ledger, I find it harder to view the RGO Profit, apart from taking the p12 Ledger and multiply sell column by price for each product.

Assuming product prices are continually fluctuating, as a real market would, then even that calculation would only give a rough idea.
 

Enzo

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what i would like is something which allow to do this pie. this is based on value found on ledger p12, this way i find you can easily see where are your main revenue source, and thus avoid to weaken these revenues.

 
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