When independent cities or Dwellings propose a Quest to you, your army strength and the absorb cost are checked to determine the Quest difficulty and whether it will be an Absorb Quest or a Reward Quest. Different Quest difficulty and Quest type (Absorb or Reward) are linked to different reward sets (reward sets are discussed here).
Absorb Quests are the same for all sizes of cities and include all 60 Quests.
Reward Quests depend on the city sizes:
In terms of balance, one question arises: should it be possible to get a Medium Quest on turn 8 and thus getting a T3 reward very early in the game?
Currently it is possible by building 5 Irregulars (which lifts your military score to 160+50+50+45*5 superior to 600, see https://age-of-wonders-3.fandom.com/wiki/Scores). Medium Quests' reward values are high enough to provide a T3.
So what should be done?
- increase the threshold for Medium?
- or move T3 to Hard or above?
In terrms of fun, I have never had a Raze the city or a Assassinate hero Quest (though I know some other players I play with have had Raze city Quests). Similarly I never had a Clear Dungeon Quest, etc. I only got clear Gold Mine, clear Great Farm and I think once a Clear Flowrock Quarry (for a Metropolis). So should we make Hard and Very Hard easier to get and in particular make Raze, etc. easier to get?
(regarding Assassinate Hero Quests, I think they're not linked to any Quest set even though devs put them in the game's code)
Absorb Quests are the same for all sizes of cities and include all 60 Quests.
Reward Quests depend on the city sizes:
- Outpost and Village get the same 34 Quests ranging from Veary Easy to Medium
- Town get 38 Easy to Hard Quests
- City and Metropolis get the same 38 Quests ranging from Medium to Very Hard
In terms of balance, one question arises: should it be possible to get a Medium Quest on turn 8 and thus getting a T3 reward very early in the game?
Currently it is possible by building 5 Irregulars (which lifts your military score to 160+50+50+45*5 superior to 600, see https://age-of-wonders-3.fandom.com/wiki/Scores). Medium Quests' reward values are high enough to provide a T3.
So what should be done?
- increase the threshold for Medium?
- or move T3 to Hard or above?
In terrms of fun, I have never had a Raze the city or a Assassinate hero Quest (though I know some other players I play with have had Raze city Quests). Similarly I never had a Clear Dungeon Quest, etc. I only got clear Gold Mine, clear Great Farm and I think once a Clear Flowrock Quarry (for a Metropolis). So should we make Hard and Very Hard easier to get and in particular make Raze, etc. easier to get?
(regarding Assassinate Hero Quests, I think they're not linked to any Quest set even though devs put them in the game's code)