Any idea how many events need to be changed in the SSREM or the Paradox version? I mean, can we be sure that this is the easier route?
Originally posted by Isaac Brock
Any idea how many events need to be changed in the SSREM or the Paradox version? I mean, can we be sure that this is the easier route?
The AGC random events are SSREM random events, and, as such, there are only a few that affect the RR.Originally posted by Sun_Zi_36
if there are only 5 random events with +/- RR, then it wouldnt be that difficult, and i agree a combination of stability hit and revolts should replace them. however, i think there are quite a number of new random events made by both people in AGC and EEP and i m not sure how many there are. they will all need to be changed.
[color=white]
trigger = {
badboy = 70
countrysize = 80
atwar = no # yes in wartime variant
NOT = { stability = 1 } # 2 in wartime variant
}
[/color]