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Schmondragon

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I have no idea whether this is the right forum for this question, so sorry if it's not.

As you can see in the thread for the latest patch, I really don't like... no i hate the infamy changes for HRE members.
So I wanna revoke them. You might no ask: why don't you just play with the 29/03 beta patch? The answer is simple. With that patch, I get corrupted savegames after about 200 years. So the old patch is no option for me.

Therefore, I just wann revoke the infamy changes in this patch. What's the easiest way to do that? I have no experience with modding, so sorry for this noob question :rolleyes:
 

Foogsie

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Go to static_modifiers.txt in /common/ then just comment out the infamy/prestige loss.
Basically swap out
#for each non-core if in the empire, and also a prince.
occupied_imperial = {
badboy = 0.25
prestige = -0.01
}
with
#for each non-core if in the empire, and also a prince.
occupied_imperial = {
# badboy = 0.25
# prestige = -0.01
}
You might be able to just remove the entire entry, but you'd probably need to go hunt down the cause of the modifier or risk something exploding.
 

I am.

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Go to static_modifiers.txt in /common/ then just comment out the infamy/prestige loss.
Basically swap out
withYou might be able to just remove the entire entry, but you'd probably need to go hunt down the cause of the modifier or risk something exploding.

Dude, what you suggest swapping are two completely identical paragraphs :confused:
And btw, I am not opposed to the changes, WC should not be as easy... (no one did it so far :D
 

Irioth

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Yup, I have eliminated that modifier by commenting it out. That modifier is a totally crappy addition to the game.
 

Viking

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Johan says there is an upside though. Something about getting CB sheilds on provinces a HRE member conquers outside the empire that they bring into the empire.
 

SolisDF

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If anything, I'm tempted to find the event that adds that modifier and just add AI=no (that would work right, wouldn't it?) to it... that way at least if the AI doesn't work around it they won't be affected by it either
 

BritNavFan

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I personally like the intent of the change, though the AI really needs to take the modifier into account.

One of the devs said that's on the to-do list for the next patch :).

If anything, I'm tempted to find the event that adds that modifier and just add AI=no (that would work right, wouldn't it?) to it... that way at least if the AI doesn't work around it they won't be affected by it either

It's a static modifier, not an event-driven one, so you can't do that easily (there's no event). In theory, you could do this by commenting out the static modifier, as above, then add an event modifier and adding a couple of events or decisions (need an event to remove it, too).

Maybe it should also apply to all countries that hold HRE land?

No, it shouldn't (or, alternatively, it could be really really easy for non-HRE countries to remove land from the HRE and the AI would do it all the time). France normally holds HRE land: it shouldn't get penalized for defeating Burgundy or diploannexing Provence. And why would anyone think worse of the Ottomans because they held Christian land that happened to be in the HRE? Are the other Muslim states going to say, "hey, conquering the infidels is cool, except when you conquer the HRE"?

Oh, and as people may have guessed, I think this is an excellent change. <ducks for cover>
 

Pitt The Elder

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No, it shouldn't (or, alternatively, it could be really really easy for non-HRE countries to remove land from the HRE and the AI would do it all the time). France normally holds HRE land: it shouldn't get penalized for defeating Burgundy or diploannexing Provence. And why would anyone think worse of the Ottomans because they held Christian land that happened to be in the HRE? Are the other Muslim states going to say, "hey, conquering the infidels is cool, except when you conquer the HRE"?

Oh, and as people may have guessed, I think this is an excellent change. <ducks for cover>

I too think it's a good change, though I'm currently suffering at the hands of it in my Prussia game.

But France should have cores if she'll be expanding into the HRE, while I believe any HRE territories conquered by the Turks are auto removed from the Empire anyway. Having it apply to everyone isn't a bad idea.
 

Schmondragon

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I too think it's a good change, though I'm currently suffering at the hands of it in my Prussia game.

But France should have cores if she'll be expanding into the HRE, while I believe any HRE territories conquered by the Turks are auto removed from the Empire anyway. Having it apply to everyone isn't a bad idea.

Why should France need cores? That makes absolutely no sense. If you wanna balance the game, don't come up with these terrible rules and penalties. I allready think it sucks that HRE members get this penalty, to apply it now on even more states makes it worse not better. You allready have disadvantages when you do not have a core in a province and you allready get infamy for annexing provinces without certain CBs.

I'm open to change the game balance, make certain scenarios tougher than they were before this patch. But I totally dislike this type of mechanic with a monthly, very severe penalty.
 
Last edited:

unmerged(11600)

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But I totally dislike this type of mechanic with a monthly, very severe penalty.

0.02 infany is "a monthly, very severe penalty"? I too would prefer this penalty to apply to everyone, not just member states. If you limit yourself to one province at a time, even a monarch Cursed by God will give a net infamy reduction. A mediocre monarch could handle two provinces at a time. This is a game of over four centuries; there is no need to starburst across Europe in a couple decades.

-Pat
 

Pitt The Elder

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Why should France need cores? That makes absolutely no sense. If you wanna balance the game, don't come up with these terrible rules and penalties. I allready think it sucks that HRE members get this penalty, to apply it now on even more states makes it worse not better. You allready have disadvantages when you do not have a core in a province and you allready get infamy for annexing provinces without certain CBs.

I'm open to change the game balance, make certain scenarios tougher than they were before this patch. But I totally dislike this type of mechanic with a monthly, very severe penalty.

France needs cores because it represents a legal claim to the territory. Historically, even France needed that, as the Habsburgs were rarely the type to be messed with without cause.

But you absolutely have to have penalties for nations doing things you don't want them to do. That is in fact the very reason to have penalties at all. Hell, as a HUGE fan of SRI, I can say that this mechanic is firstly, some what crude, and second, doesn't go far enough.
 

Schmondragon

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0.02 infany is "a monthly, very severe penalty"? I too would prefer this penalty to apply to everyone, not just member states. If you limit yourself to one province at a time, even a monarch Cursed by God will give a net infamy reduction. A mediocre monarch could handle two provinces at a time. This is a game of over four centuries; there is no need to starburst across Europe in a couple decades.

-Pat

Well, imo the penalty is severe. Limit yourself to two provinces every 50 years, sounds like a lot of fun really... not (I know you can still inherit and expand outside the hre or leave it). If you like such a static gameplay ok, I don't, question of taste I guess.

But I really don't get why anyone would want this rule being applied to all states. Logically, it makes no sense. Right now it actually even makes barely sense for member states, since infamy is a world wide stat but why would Japan care about HRE members crushing each other? You could argue maybe that attacking neighbors with whom you are in such a special situation simply upsets other nations, I might be ok with that. But France? It seriously makes no sense at all why other nation would go bersek on France if they annexed too many HRE members but don't if they annexed a ton of other nations.

Maybe introducing a new stat would be a better solution for this problem. "Relations with HRE" or something like that. This would better reflect both, HRE members getting in trouble for wildly annexing and forreign nations trying to get their slice of the empire. If you applied the infamy penalty to all states, Spain would try to punish France for annexing HRE provinces. And I really don't see why Spain would care more about that than France annexing north african provinces. :confused:

Edit: Just thought about how many provinces you might be able to annex. Let's say you play 400 years. That would make eight "rounds" of provinces. To avoid net gain of infamy, you'd probably have to restrict it to two provinces per round. Makes 16 provinces. Now, if we calculate with four infamy per annexed province and an infamy cap of 35 you could actually just annex eight, maybe nine provinces, since you can't really lower your infamy while having two non-core provinces. So even with some boarder issues events, it looks pretty bad actually. Keep in my mind that if you expand outside the HRE this might still very likely increase your infamy significantly which reduces the amount of possible annexions within the HRE even more. So yes, I think this penalty is severe. You'll probably just end up leaving the HRE.
 
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