Greetings,
In today's episode, I would like to visit a topic about the Hungarian fortification event,
The Key of Hungary, which gives for 0.75 yearly income 25 % forst defense but -10% global tax for 30 years. (or you can choose to have Belgrade have reduced fort defense and add noble loyalty). The other aspect which I want to include, is one of the Hungarian traditions, namely the 5% army morale recovery speed.
I think, according to the historical significance of many successful defenses of Hungarian forts, this would be better represented in some of the following ways:
Option a) Keep the current event, but extend the modifier to the end of the game.
This would basically mean that for a small sum of money you exchange your 10% tax NI for 25% defensiveness NI.
Option b)Replace the mentioned tradition with fort defense and give the event garrison size modifier.
In this case the Ottomans (or whoever attacks them) would need larger forces for sieges, thus burning more on attrition and enabling the possibility of fighting back.
Option c)Replace the tradition with reduced fort maintenance on border with a rival. (and possibly include option a))
In my opinion this would be one of the best way to represent the close-to-the-enemy-borders function of the Végvár system and helping with the Hungarian economy (they start the game with numerous forts)
Option d) Replace the tradittion with garisson size modifier.
While not as good as the aboves, it would benefit the fighting chances as I explained above.
Why do I think that the modifier should be permament? I would like to point out that during the Ottoman era (before and after the fall of Hungary) many successful or semi-successful defenses halted the Ottomans conquest and their ambition to siege Vienna.
One of the most famous is the Siege of Belgrade in 1456. (Successful, with the help of János Hunyadi). The noon bell is tied to this event which is rang every day even today.
In 1532, Siege of Kőszeg (Güns). In the Habsburg part of Hungary the Croatian captain, Nikola Jurišić prevented the siege of Vienna as he held out against Suleiman himself, forcing him to return home for the winter. The siege resulted in a nominal victory, but a practical defeat for the Ottomans.
In 1552, the Siege of Eger (which has become an emblem of national defense and patriotic heroism in Hungary). The besieger forces couldnt capture the fort and ultimately withdrew, humiliated.
In 1566, the Siege of Szigetvár where Suleiman died, and the 2300-3000 defenders inflicted serious losses of 20 000-30 000 men. The siege of Vienna was once again postponed and was followed by the Treaty of Adrianople.
In 1685-1688 Ilona Zrínyi defended the Castle of Palanok (in Munkács, Máramaros province in-game) against the Austrian imperial forces. What is notable that they managed to hold out for three years, and when she had no choice but to surrender the castle, she did with the understanding that the defenders would receive amnesty from the Emperor, and that the Rákóczi estates would remain in her children's name.
What my point with these sieges is, that the modifer should be expanded as either as a permament modifier or as a national idea/tradition as during a my wider era the castles provided defensive lines and help in the defense of Vienna and subsequently the rest of Europe.
In conclusion, I would like to see some (or even the mix of) the above options implemented in the game to better reflect the significance of Hungarian forts.
In today's episode, I would like to visit a topic about the Hungarian fortification event,
The Key of Hungary, which gives for 0.75 yearly income 25 % forst defense but -10% global tax for 30 years. (or you can choose to have Belgrade have reduced fort defense and add noble loyalty). The other aspect which I want to include, is one of the Hungarian traditions, namely the 5% army morale recovery speed.
I think, according to the historical significance of many successful defenses of Hungarian forts, this would be better represented in some of the following ways:
Option a) Keep the current event, but extend the modifier to the end of the game.
This would basically mean that for a small sum of money you exchange your 10% tax NI for 25% defensiveness NI.
Option b)Replace the mentioned tradition with fort defense and give the event garrison size modifier.
In this case the Ottomans (or whoever attacks them) would need larger forces for sieges, thus burning more on attrition and enabling the possibility of fighting back.
Option c)Replace the tradition with reduced fort maintenance on border with a rival. (and possibly include option a))
In my opinion this would be one of the best way to represent the close-to-the-enemy-borders function of the Végvár system and helping with the Hungarian economy (they start the game with numerous forts)
Option d) Replace the tradittion with garisson size modifier.
While not as good as the aboves, it would benefit the fighting chances as I explained above.
Why do I think that the modifier should be permament? I would like to point out that during the Ottoman era (before and after the fall of Hungary) many successful or semi-successful defenses halted the Ottomans conquest and their ambition to siege Vienna.
One of the most famous is the Siege of Belgrade in 1456. (Successful, with the help of János Hunyadi). The noon bell is tied to this event which is rang every day even today.
In 1532, Siege of Kőszeg (Güns). In the Habsburg part of Hungary the Croatian captain, Nikola Jurišić prevented the siege of Vienna as he held out against Suleiman himself, forcing him to return home for the winter. The siege resulted in a nominal victory, but a practical defeat for the Ottomans.
In 1552, the Siege of Eger (which has become an emblem of national defense and patriotic heroism in Hungary). The besieger forces couldnt capture the fort and ultimately withdrew, humiliated.
In 1566, the Siege of Szigetvár where Suleiman died, and the 2300-3000 defenders inflicted serious losses of 20 000-30 000 men. The siege of Vienna was once again postponed and was followed by the Treaty of Adrianople.
In 1685-1688 Ilona Zrínyi defended the Castle of Palanok (in Munkács, Máramaros province in-game) against the Austrian imperial forces. What is notable that they managed to hold out for three years, and when she had no choice but to surrender the castle, she did with the understanding that the defenders would receive amnesty from the Emperor, and that the Rákóczi estates would remain in her children's name.
What my point with these sieges is, that the modifer should be expanded as either as a permament modifier or as a national idea/tradition as during a my wider era the castles provided defensive lines and help in the defense of Vienna and subsequently the rest of Europe.
In conclusion, I would like to see some (or even the mix of) the above options implemented in the game to better reflect the significance of Hungarian forts.
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