Radu said:
In HOI1 and 2, air combat is derived from land combat (for programming expediency no doubt,which is why I sympathize,but still...). This is wrong. Everything from the scale to combat dynamics are completely different for them to share the same "face-to-face" system. (don't even get me started about naval firing distance, a tactical feature in a grand strategy game)
Air Combat should be abstractized for the sake of systematic consistency.We should no more see squadrons battling than we should see individual battalions.
...
Lots of good points about the combat model. But even the movement is now not going to be able to work like land units. This is completely destroyed by the small province size (about 30km across by my estimate) in HOI3.
Land units moving at 10km/day are OK traversing a 30km province in three days. No problem. Start them moving: 1 hour 1.4% travelled; 2 hours 2.8% travelled; etc. Even very mobile units moving forward in high infrastructure provinces without combat FE 50km/day, still no problem. Lots more messages every day of the type, "9th Armoured Division has reached [province]" but manageable.
But planes flying at 30km per hour? That means Ger. TAC attempting to bomb Coventry from airbases in Northern France are going to be in the air flying over England for 8-9 hours. With a possibility of being in the air a total of 16-20 hours for each mission. How about US STR flying from Norwich to Berlin?
Alternatively, they fly faster than 30km per hour and jump forward two provinces, skip forward one, then hop another two. So how does that work if they manage to hop over German interceptors waiting for them along the coast close to their airbases in Holland?
FL: "Navigator, it's now 3am. I think we should be over Hamburg by about now"
Nav: "Sorry, Flight Lieutenant, we passed over it at 2:40. We're over Segeberg now."
FL: "Darn it man! Why didn't you inform me?"
Nav: "No point, Sir, we can only drop bombs every hour."
FL: "But, I've never even heard of Segeberg. Are there any important targets here? Any tank factories?"
Nav: "I think I can see some important diary farms below us. We can drop their CIF level to zero."
FL: "CIF? We didn't learn that expression at public school. Too busy playing rugger."
Nav: "Sorry, Sir. I meant Cows In Field."