I've come to the conclusion that losing 100 warscore worth of CORES (not territories) in a war for a huge (2.5k+ dev) country is tremendously beneficial.
In exchange for giving up, say, 80-120 development for 15 years(or 5% of your country) you gain, for 20 years, on average:
25% tax modifier.
25% manpower recovery speed
-2.5 unrest
-1 interest
0.5 tradition.
This average takes into account that the full effect is in place at the beginning and decays linearly every month. But as we all know, the average value of a linear progression is the average between the start and the finish.
So, as long as I'm missing something, in a WC context you should always try to lose a war every now and then, and give up cored land (always offer province, never cede core, just like when you take provinces in a peace deal but in reverse) .
All you're losing is
a) milking those provinces for a while
b) the oportunity to attack the guy who caused you that loss, due to truce
c) relative power compared to the agressor
Hence why I suggest doing this at 2k+ dev. At this point, you can beat ANYONE, but you cannot beat EVERYONE; I hope you understand the difference.
So this strengthens you greatly, while strengthening someone that you could already beat in the first place
In exchange for giving up, say, 80-120 development for 15 years(or 5% of your country) you gain, for 20 years, on average:
25% tax modifier.
25% manpower recovery speed
-2.5 unrest
-1 interest
0.5 tradition.
This average takes into account that the full effect is in place at the beginning and decays linearly every month. But as we all know, the average value of a linear progression is the average between the start and the finish.
So, as long as I'm missing something, in a WC context you should always try to lose a war every now and then, and give up cored land (always offer province, never cede core, just like when you take provinces in a peace deal but in reverse) .
All you're losing is
a) milking those provinces for a while
b) the oportunity to attack the guy who caused you that loss, due to truce
c) relative power compared to the agressor
Hence why I suggest doing this at 2k+ dev. At this point, you can beat ANYONE, but you cannot beat EVERYONE; I hope you understand the difference.
So this strengthens you greatly, while strengthening someone that you could already beat in the first place