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Dutchman251

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The current tech system is an Eurocentric approach to technological development. Therefore, I think it is not working as it should for a ROTW nation.

I do think the system works fine with Western, Eastern and Ottoman tech; maybe the Ottoman and Eastern tech group should get their own descriptions, but that’s all. Their westernization by means of conquering western cities or launching the process is fine. Maybe the costs of westernization should be halved for them. The process for the nations in the Americas is fine, too.

Nevertheless, for the ROTW the ultimate goal is westernization. This is something that was not fully achieved until the 19th century, with Japan being the first example. Other nations followed even later. So in the EU4 time frame, I really wonder whether you should really want western tech. In many aspects, the skills of the eastern nations (like China and India) were only surpassed by European countries after the Industrial revolution. Before that process, I think you shouldn’t want to westernize your country; you only want to improve the way of research.

Therefore, I propose that 1) the initial penalties should differ per tech (I’ll explain), 2) getting rid of those penalties will be a dynamic process, 3) the results of teching differ per tech group (for instance, muslims get earlier acces to more advanced galley types) and 4) for flavour, each tech group should get its own tech descriptions & names. (So these changes apply to the Muslim, Chinese, Nomad, Indian and Sub-Saharan tech groups).

1) Because some nations were better in some aspects than in other, the tech penalty should be different. 2) There will be several stages to get rid of tech penalties. My proposal:

-Nomad: +100% admin cost, +75% diplo cost, +50% military cost. They were warriors, but formed no real administration, and therefore this. They can reform the government to get into Muslim/Chinese group. That is fine, and I like the way it is done.

-Sub-Saharan: +80% admin, +70% diplo, +80% military. They were just a little… undeveloped. They will firstly be able to ‘Reform the army’, if they border a Muslim/Ottoman/Eastern/Western nation, giving a 30% military tech discount. After that, if they border a Ottoman/Eastern/Western nation, they can decide to ‘Create an administration’, giving a 40% admin discount. Then they will be able to ‘reform the administration’, like described below.

- Chinese: +20% admin, +30% diplo, +70% military.
- Indian: +40% admin, +40% diplo, +70% military.
- Muslim: +60% admin, +30% diplo, +50% military.
To get rid of the penalties, if they border a western/already reformed nation, they will be able to launch a process ‘Adapt to the use of gunpowder’, at the cost of 500 military points, resulting in only +25% military tech cost, by a modifier ‘use of gunpowder’. To reduce all their penalty’s to a mere 10%, they can ‘Reform the administration’ at the cost of 500 points in each category, with the usual effects (+5 unrest, …). They need to border a reformed/western country, of course, too. This will give a nation that borders and is allied to a western nation an edge, because the penalty will be mitigated by ‘Western arms trade’.

3) en 4) can be discussed.

What do you think of this? Should there be some more requirements? And should those innovations be processes or decisions?

Edit: Changed some penalties, according to response.
 
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moscal

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Selective reform of the decisions (or special interface in style precolumbian interface)
Difficult conditions for reform (very good ruler, victory in the recent war, global unrest <= 1 etc.)
Any reform to increase the unrest
If the reform works for 100 years - unrest caused by the reform is reduced to 0 and are indestructible (cannot be canceled)
If anti-western rebels win - three recent reforms are canceled
If the two generations will rule weak ruler - one reform is canceled
If it loses a great war - canceled is one reform
 

johnymathias

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The idea has a lot of sense and is much more historical. Give also more depth for playing in different groups. I'm not sure about less diplo penalties in each group - you must to remember, that diplo means here also trade and navies. Are you sure that Sub-Saharan should be better in making modern fleets?

The final modernization with unrest penalties should also looks some different than now: country under modernization should get more monarch points instead less (why westernization now make country more backward before group is change?) If monarch who initiated modernization die before process is finished there suppose to be heavy events with opposition fighting with new trends.
 

Dutchman251

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You might be right in increasing diplo cost for some nations. I just wanted not to increase tech costs too much, but I'll increase the penalties a bit. I mainly took into account real diplomacy.
 

gall

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The current tech system is an Eurocentric approach to technological development. Therefore, I think it is not working as it should for a ROTW nation.

I do think the system works fine with Western, Eastern and Ottoman tech; maybe the Ottoman and Eastern tech group should get their own descriptions, but that’s all. Their westernization by means of conquering western cities or launching the process is fine. Maybe the costs of westernization should be halved for them. The process for the nations in the Americas is fine, too.

Nevertheless, for the ROTW the ultimate goal is westernization. This is something that was not fully achieved until the 19th century, with Japan being the first example. Other nations followed even later. So in the EU4 time frame, I really wonder whether you should really want western tech. In many aspects, the skills of the eastern nations (like China and India) were only surpassed by European countries after the Industrial revolution. Before that process, I think you shouldn’t want to westernize your country; you only want to improve the way of research.

Therefore, I propose that 1) the initial penalties should differ per tech (I’ll explain), 2) getting rid of those penalties will be a dynamic process, 3) the results of teching differ per tech group (for instance, muslims get earlier acces to more advanced galley types) and 4) for flavour, each tech group should get its own tech descriptions & names. (So these changes apply to the Muslim, Chinese, Nomad, Indian and Sub-Saharan tech groups).

1) Because some nations were better in some aspects than in other, the tech penalty should be different. 2) There will be several stages to get rid of tech penalties. My proposal:

-Nomad: +100% admin cost, +75% diplo cost, +50% military cost. They were warriors, but formed no real administration, and therefore this. They can reform the government to get into Muslim/Chinese group. That is fine, and I like the way it is done.

-Sub-Saharan: +80% admin, +70% diplo, +80% military. They were just a little… undeveloped. They will firstly be able to ‘Reform the army’, if they border a Muslim/Ottoman/Eastern/Western nation, giving a 30% military tech discount. After that, if they border a Ottoman/Eastern/Western nation, they can decide to ‘Create an administration’, giving a 40% admin discount. Then they will be able to ‘reform the administration’, like described below.

- Chinese: +20% admin, +30% diplo, +70% military.
- Indian: +40% admin, +40% diplo, +70% military.
- Muslim: +60% admin, +30% diplo, +50% military.
To get rid of the penalties, if they border a western/already reformed nation, they will be able to launch a process ‘Adapt to the use of gunpowder’, at the cost of 500 military points, resulting in only +25% military tech cost, by a modifier ‘use of gunpowder’. To reduce all their penalty’s to a mere 10%, they can ‘Reform the administration’ at the cost of 500 points in each category, with the usual effects (+5 unrest, …). They need to border a reformed/western country, of course, too. This will give a nation that borders and is allied to a western nation an edge, because the penalty will be mitigated by ‘Western arms trade’.

3) en 4) can be discussed.

What do you think of this? Should there be some more requirements? And should those innovations be processes or decisions?

Edit: Changed some penalties, according to response.
You wanna add this ‘use of gunpowder’ modifier to quarter of Asia :D? Descendants of Timur used gunpowder on regular basis. In first half of XVI even artillery was a common thing in Mughal Empire (i read it in some memories of Portugal Solder i think, i was sceptic at the begging, but after reading book about Mughal it seems to be mostly correct. They still don't use it numbers seen in European wars.).
I would suggest quite big increase in cost of maintenance of troops as for some time you will need to rely on importing part of equipment or knowledge (mentioned Mughals manufacture guns locally, but their products were often out of date or sub-par quality). Moreover your discipline or tactic should be reduced temporary as military personnel is adjusting to new situation.
Reforming administration, building infrastructure and modern navy should give much more troubles that it is worth at least for one or two generation (unrest, -tax/production/trade efficiency). Governments didn't used to have so much prerogatives and even now it is hard to force private corporation/business to modernise.
I would suggest big nerf to Nomad tech cost unless you are occupying higher tech group province or have higher tech group ally of similar size (same rank). Isolated, weak Nomads (Kazakh?) were rather ill equipped, but they stand a good fight on occation. Kind of modified neighbour bonus.
 

Dutchman251

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I know the Chinese invented gunpowder first, but the Europeans made guns with better quality after 1600 or so. Maybe they should indeed have a different modifier for tactics, but at least there should be some modifier that you want to get rid of by modernization.
 

gall

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During Portugal-Ottoman (or Venice) wars different nations European invention (almost exclusively military) were spread among Asiatic coast of Indian Ocean. Both sides rely on local allies supplied with guns and instructors/officers. A bit earlier Timurids got aids from Ottomans to help them fight Safavids. Babur take guns and artillery to India. Later Mughals give some trade privileges and tolerate Portugal presence in India in exchange for knowledge and newer models of European weapons. They were successful in coping this inventions and produce them in mass scale, but quality of their products (with some exception, one of local models was believed to be indestructible in normal conditions and some of them survive to our time, beautifully decorated BTW) and what is more important lack of development again and again put them in position, where they need to buy some more European guns.
Adopting western military standards was quite common, but it doesn't have permanent character. I would increase maintenance of troops and decrease disc/morale as a trade-off for having better tech. Revoking reform should bring some kind of disaster or done automatically if monarch dies (perhaps you should pick if you want to modernize military as new monarch take over throne).
 
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