Hello, I stumbled on another (apparently) special case in a modded game.
Could you explain the following screenshot?
As far as I can tell:
- Fallen Angel is not disabled (proof (?): it's not flanked), it has inherent Total Awareness and can't be flanked. It's only Scorched. (screenshot 2)
- Leader has no special melee ability besides Ghoul Strike, and nearby Hunter has only normal Strike. (screenshot 3)
Both leader and hunter are said in the tooltip to be able to melee attack thrice without any retaliation. When they attack, Fallen Angel retaliates, though. (screenshot 1 & 4)
As I also (seemingly) noticed that a Fallen Angel has a 360° threat zone, that is not shown by red markers, I suspect an oddity about this unit, be it from vanilla, or because of a mod.
What do you think?
Could you explain the following screenshot?
As far as I can tell:
- Fallen Angel is not disabled (proof (?): it's not flanked), it has inherent Total Awareness and can't be flanked. It's only Scorched. (screenshot 2)
- Leader has no special melee ability besides Ghoul Strike, and nearby Hunter has only normal Strike. (screenshot 3)
Both leader and hunter are said in the tooltip to be able to melee attack thrice without any retaliation. When they attack, Fallen Angel retaliates, though. (screenshot 1 & 4)
As I also (seemingly) noticed that a Fallen Angel has a 360° threat zone, that is not shown by red markers, I suspect an oddity about this unit, be it from vanilla, or because of a mod.
What do you think?