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vector1

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Trading seems to be completely closed out when countries go to closed economy trade laws.

What do you all think if a parallel system of trade was established to allow trading from the resources a country does control, but this time subject to approval from the player/ai running the country. The rules can be exactly the same, but this time they just draw from the country pool instead of the "export" pool.

This prevents situations like Romania or Iran sitting on all their oil and being unable to do anything with it if they go to closed economy (see old WWW of Daniel giving Baku to Iran by accident and losing out on ~200 oil). It also helps balance out resource distribution between countries in the same faction. I feel this is the only way a closed economy makes sense at the moment since there's absolutely no benefit to closing the economy without screwing over anyone depending on your exports within your faction.
 

potski

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It makes sense if you don't have allies or very weak allies, who don't buy your resources, and you can make use of the resources in your military factories.

IIRC Daniel lost out on controlling the oil in Baku directly, by failing to take it in a Peace Conference. He still would have been able to trade with Iran. But that would cost him convoys and civilian factories.

There is no reason for Iran, Iraq or Romania or other resource rich minors to go Closed Economy, played by the AI. A player controlled nation, MIGHT try it as a weapon against other countries, but remember that a fascist Iran in the Axis (I can't remember if that was the case) effectively embargos the Allies - the trade rules always block trade with people you are at war with. So Closed Economy then only hurts members of your own faction.
 

vector1

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I'm suggesting this since having resources as a lendlease (free of charge) might be unbalanced and didn't seem to receive a lot of support in the previous thread I created, but I don't think any one can call following the original trade rules but with permission added on as unbalanced.

Daniel also was unable to trade because the AI somehow decided that they needed to keep all the oil for themselves with closed economy. As long the AI is properly setup to conform with the geopolitical situation, in almost all cases they should never go closed since it hurts your faction. This effectively obviates the need for any trade laws. Hopefully something like this can be put in fast enough to give closed economy some meaning.