I was looking for some information on the best way to reduce resistance inHoI 4, and I came across this:
http://t-a-w.blogspot.no/2016/08/analysis-and-critique-of-hearts-of-iron.html
It's a long analysis of the ideal way to reduce resistance, but the conclusion is basically this:
tl;dr is: spam divisions with 1 cavalry battalion and nothing else; or just turn resistance off.
and
Now that we established the numbers and various possible strategies, let's talk about the most important issue here. This is absolutely atrocious game design! It's 100% meaningless micromanagement with zero strategic depth.
Can someone confirm that this is correct? Or has the issue been addressed in any patches since release? The author also mentions that the AI does not make use of any suppression, and so basically gets no benefit from occupied territories. Is that correct?
http://t-a-w.blogspot.no/2016/08/analysis-and-critique-of-hearts-of-iron.html
It's a long analysis of the ideal way to reduce resistance, but the conclusion is basically this:
tl;dr is: spam divisions with 1 cavalry battalion and nothing else; or just turn resistance off.
and
Now that we established the numbers and various possible strategies, let's talk about the most important issue here. This is absolutely atrocious game design! It's 100% meaningless micromanagement with zero strategic depth.
Can someone confirm that this is correct? Or has the issue been addressed in any patches since release? The author also mentions that the AI does not make use of any suppression, and so basically gets no benefit from occupied territories. Is that correct?