Consider this to be "feedback asking for it." I think that multiplayer could be awesome if done right.
Request denied.
Multiplayer City builders have never worked before. City builders are by nature a single player game.
That's not the point. It's just that the ratio between development effort (which is very high because ensuring server availibility and proper parallelized cities are very complex tasks) and the benefit you get as a player is extremely bad. I assume the SimCity (2013) developers spent at least ~30-40% of the allover effort into multiplayer issues and for most players it's just a nice-to-have feature which does not have that much impact on the user experience. There are a bunch of other features which can be realized for lower costs, but bringing much more benefit than multiplayer.The multiplayer hate is hilarious, you are know if a functional multiplayer was added to the game you would all be praising and using it.
No.The multiplayer hate is hilarious, you are know if a functional multiplayer was added to the game you would all be praising and using it.
CiM2 has a multiplayer, it did make sense in the game. I still never used it.The multiplayer hate is hilarious, you are know if a functional multiplayer was added to the game you would all be praising and using it.
Multiplayer is something you have to decide your going to do 100% or not at all, you can't go half in, otherwise it doesn't work.
CiM2 has a multiplayer, it did make sense in the game. I still never used it.
multiplayer in a city builder makes no sense to me at all. I mean what exactly do you do that is different from singleplayer besides seeimg somebody build a city off to the side that you cant do anything about
It's certainly not trivial or easy, but Unity makes it a lot easier. There are plenty of Unity games with multiplayer support like 7 Days To Die (which is actually still in alpha).That's not the point. It's just that the ratio between development effort (which is very high because ensuring server availibility and proper parallelized cities are very complex tasks) and the benefit you get as a player is extremely bad.
It's certainly not trivial or easy, but Unity makes it a lot easier. There are plenty of Unity games with multiplayer support like 7 Days To Die (which is actually still in alpha).
Nobody is saying it should be multiplayer only, nor that it should be at the expense of short-term stuff like stability, features like tunnels, fixing bugs, etc. Skylines is going to be the most popular city builder for years and years to come. I think it should be added at some point.