In HOI2 you could define how fast leaders in general would gain xp. (misc.text # Leader XP gain Factor 1.0 #
This would lead to air leader bombing pointless battles for months gaining loads of xp and levels, land leaders gaining quite a lot of xp, esp in small ever lasting mountain fights etc and naval leaders gaining almost no xp at all due to the relatively short naval battles. If you turned up the gain factor air units levelled too fast, if you turned down naval leader got too little.
I think it would help if it was possible to define the leader xp gain ratio individually for air, land and naval leaders just as it was possible to adjust for air, land and naval units respectively.
Maybe this has been taken care of already in the development process but if not I hope Paradox takes it into consideration to fix.
This would lead to air leader bombing pointless battles for months gaining loads of xp and levels, land leaders gaining quite a lot of xp, esp in small ever lasting mountain fights etc and naval leaders gaining almost no xp at all due to the relatively short naval battles. If you turned up the gain factor air units levelled too fast, if you turned down naval leader got too little.
I think it would help if it was possible to define the leader xp gain ratio individually for air, land and naval leaders just as it was possible to adjust for air, land and naval units respectively.
Maybe this has been taken care of already in the development process but if not I hope Paradox takes it into consideration to fix.