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alvaro

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Txini said:
I think best would be a list of names per culture and you being able to select one with each newborn

of course I meant random but per culture.
 

hildoceras

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if you look at the way the names of kings or advisors are chosen in EU3, you'll see it would not be something new (I don't know the way CK get its names, but I'll guess it is the same way).

No problem to get those lists in EU:R but with the need of more characters and without the name of the fief to help (ex "James"+"of England") it may be a little more complicated.

As examples :
Rome : name+cognomen "Caïus Julius"+"Caesar"
Carthage : name+nickname "Hannibal"+"one-eyed" or first name + name "Hannibal"+"Barca" (it may be more difficult to find real names)
Gaul : name+nickname "Catuvolcos"+"the powerful" (tricky as the name already has a meaning : Catuvolcos=Fighting Hawk, so maybe we could choose only one name as we can find a few hundred gaul names)
etc.
 

Strager

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Lots could be done.

In response to the reply that said that it should be done similar to the EU3 system:

The problem with the EU3 system is that names are tied to COUNTRY and not ETHNICITY. If you as England say conquor Scotland, you would not be able to get scottish ruler or general names.
 

Txini

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hildoceras said:
if you look at the way the names of kings or advisors are chosen in EU3, you'll see it would not be something new (I don't know the way CK get its names, but I'll guess it is the same way).

No problem to get those lists in EU:R but with the need of more characters and without the name of the fief to help (ex "James"+"of England") it may be a little more complicated.

As examples :
Rome : name+cognomen "Caïus Julius"+"Caesar"
Carthage : name+nickname "Hannibal"+"one-eyed" or first name + name "Hannibal"+"Barca" (it may be more difficult to find real names)
Gaul : name+nickname "Catuvolcos"+"the powerful" (tricky as the name already has a meaning : Catuvolcos=Fighting Hawk, so maybe we could choose only one name as we can find a few hundred gaul names)
etc.

In fact Rome is Prenomen+Nomen+Cognomen for males = "Gaius"+"Julius"+"Caesar" but only Nomen+Numeral for Women = "Julia"+"Prima", but the Numeral can be deleted...

In Gauls and other Barbarians I think best would be Name+Tribe = "Vercingetorix" "of the Arverni"/"of Gergovia"
 

alvaro

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maybe if ancient celtic had some kind of genitive that could also be used with the name of the father for gaul characters. for tribe leaders the name of the tribe as Txini says sounds very nice.
 

Jolt

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At least with a "edit name" function we could have all Egyptian Ptolomaic rulers as Ptolomies and Cleopatras. Which would be historical. Then afterwards, a native revolt would overthrow the Hellenic government and we could accept Ramesses and the like.
 

takedown47

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Mannisks said:
No, that would be all wrong, I think. I hope they implement some kind of genuine Roman name conventions.

Like this:
http://en.wikipedia.org/wiki/Roman_names

The only possible choice could be the ability to choose your character's praenomen - Titus, Caius, Appius, or Marcus, etc.

Hell yes! I'm so sick and tired of roman games that always get the naming conventions wrong. it looks so crap. ie. I once saw a game that had a character called 'Julius Caius Aurelius'

Firstly, Julius is a nomen (family name) not a first name as is the case today.
Second, Caius is actually the roman spelling of Gaius, and that's a praenomen (first name) not a family name (or nomen).
Third, Aurelius is again a nomen not a cognomen (nickname)

And lets not get started on which families had which specific cognomen and particular praenomens.

It should read:

Gaius Julius Caesar or Marcus Aurelius Cotta

sometimes i've seen games that ignore the praenomen so that the game database re-uses the same character over and over again since the nomen and praenomen rarely if ever changes (well the cognomen sometimes changes but the nomen definately doesn't). I'm thinking of Pax Romana.
 

RuyDiaz

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bushbush said:
just my opinion:

It'd be awesome if EU:Rome can use the name system in RTW.
like the character develops a nickname over time, like "the builder" "the attacker" "the cunning" or "victor"
I'm unfamiliar with RTW, but I think this is a good idea. The cognomen should, I think, attach itself to the character over time, as the character begins to establish himself in some distinctive way.
 

unmerged(2868)

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Cognomens referred to some characteristic of the founder of the clan. Cicero referred to a wart, Rufus meant strawberry-blonde, etc. It was traditional that the eldest child took the name of the father