What happens if an empire-tier country is made into a republic? Does the title become "Federation" or something of the sort?
I hope republic will remain, i mean Rome was an empire-sized republic.
I hope republic will remain, i mean Rome was an empire-sized republic.
And the reason that Rome ceased to be a republic (in everything but name) was precisely because it became empire sized.
In those times a republic worked just fine for a city state, but became completely unworkable for anything larger. See Rome![]()
And the reason that Rome ceased to be a republic (in everything but name) was precisely because it became empire sized.
In those times a republic worked just fine for a city state, but became completely unworkable for anything larger. See Rome![]()
What I find entertaining is that the posters here begged Paradox to make another game about feudal Europe for years, and when they got it, they started speculating about how to turn it into a game that is about republics, empires, Islamic realms, Jews...pretty much everything but Christian feudal kingdoms.
Wow, good thing nobody did that then.
Aye. What posters WERE begging for was a remake of CK1, only expanded. Ideally, we wanted to be able to play as Republics, as other religions, because those are all part of the time period. Now, Paradox has made the decision that those fall outside of the scope of the game, and I respect them for that, even if I disagree with their decision.
You just proved his point. The Delian League is a) out-of-period, and b) smaller then many city-states. Venice was a city-state, albeit a large one. If you wanted to contradict him you'd have to go to something that wasn't a city-state during the Medieval period, ideally a Western European country because the Devs have made it clear they don't have the budget to simulate anyone else very well.http://en.wikipedia.org/wiki/Republic_of_Venice
http://en.wikipedia.org/wiki/Delian_League
And even Rome stayed a republic for centuries after acquiring an empire. What all those examples have in common, of course, is that they're not republics in the sense we would think of them, but the empires of republican city-states. But they were still called republics and had republican governments, even if the voting population was limited to the capital.
Aye. What posters WERE begging for was a remake of CK1, only expanded. Ideally, we wanted to be able to play as Republics, as other religions, because those are all part of the time period. Now, Paradox has made the decision that those fall outside of the scope of the game, and I respect them for that, even if I disagree with their decision.
As for the main topic, the title for an Empire-tier Republic is probably not gonna exist because there are only supposed to be two Empires and neither is a Republic. The files will probably use the King-tier title, which was Consul in CK1. Duke-tier Republics were led by Governors, and Count-tier by Magistrates. All three were simply Republics in CK1.
You can't have game about Christian feudal kingdoms on a continental level without republics, empires, Islamic realms, Jews. Merchant republics had the wealth to bring empires to its knees (Fourth crusade), empires are the legacy on which the feudal kingdoms were built and would like to emulate (Charlemagne and Byz), Islamic states were their main antagonists (Crusades, Reconqista and Ottoman expansion), Jews were important part of the emerging banking system of Europe. BTW all those thing were also in CKI, except the Jews, I think, though they were in the more prominent mods.What I find entertaining is that the posters here begged Paradox to make another game about feudal Europe for years, and when they got it, they started speculating about how to turn it into a game that is about republics, empires, Islamic realms, Jews...pretty much everything but Christian feudal kingdoms.
Would you like to argue with an actual person instead of a straw man?What I find entertaining is that the posters here begged Paradox to make another game about feudal Europe for years, and when they got it, they started speculating about how to turn it into a game that is about republics, empires, Islamic realms, Jews...pretty much everything but Christian feudal kingdoms.
Exactly. Does anyone seriously think people only care about what the title says? People buy Victoria to play 1836->WW1 not the United Kingdom, EU3 for 1399->Napoleon, EU:Rome for antiquity and Crusader Kings for the middle ages (and the most appropriate mechanics for the mentioned titles). Completely disabling Pagans (hardcoded. Not just a "playable=no" line in religions) is really a dealbreaker for me, since I enjoy the period, but not being forced to play the guys I'd much rather be stopping. What fun is it to play the "over"-dog! Playing a republic is certainly an underdog in an age of kings.![]()