• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(272700)

Second Lieutenant
1 Badges
Feb 23, 2011
172
0
  • Cities in Motion
This one is for the Devs.
I was inspired by OrangeFlame's post about his approach to Berlin. As a result I decided to do a run through Berlin "from the airport" tonight.

I discovered my turnaround loops were too small. Also, sharing the stop was causing problems. So I decided to modify the stops for two of my Airport Tram lines. I took a screenshot of the "Before". I then modified the stops as shown in screenshot "After". I made these modifications while time was paused. Once I was satisfied with my changes I hit the "Play" button. Cities in Motion crashed when I did so. I thought it was a fluke so I tried again. I was able to consistently replicate the crash 6 times. I tried several things. I tried deleting the entire route for both routes before making any changes, then building the routes from scratch. Same thing, crash. I also tried rebooting my computer, etc. This is the first and only time the game has crashed for me.
I zipped up my save game and the two screenshots so perhaps the Devs can try to replicate the problem (attached). Let me know if you need anything else.

This is a Windows 7, 64-bit machine. Intel i5 2.67 Ghz processor. 4 Gigs of RAM.
ATI Radeon 5870 for video.
Not much running in the background (Steam, Logitech Mouse driver, latest version of Norton Internet Security).
 

Attachments

  • Package.zip
    10 MB · Views: 31

unmerged(272700)

Second Lieutenant
1 Badges
Feb 23, 2011
172
0
  • Cities in Motion
Whups, forgot my [log_metro.txt] file. Please find attached.

Also, maybe a mod would prefer to move this to the "Tech Support" section. Sorry, a bit sleepy and evidently I'm not paying attention.
Thanks.
 

Attachments

  • log_metro.txt
    495 bytes · Views: 81

gebbiz

<font color="white"><b>Developer</b></font>
2 Badges
Oct 20, 2010
292
0
  • Cities in Motion
  • 500k Club
Thanks for very comprehensive bug description, i tested this with the old version and had the crash too. New version seems to work well :)
I hope you get the patch soon, it's already on its way
 

unmerged(273151)

Corporal
Feb 23, 2011
36
0
Yeah it seems to be linked to making changes while the game is paused.
I'd guess it's something to do with the game not calculating the changes you make during pause, then tripping over itself when returning to normal speed.

Glad to hear it'll be fixed in the patch.