this thread is created for who would like to talk about my ideas (yet posted in the Status Report Thread) and modding problems in general
first, sorry for my poor english
nice to read you again in this forum, MrT !
what I would like to have is more events possibilities :
(I would have many other things to ask for, but other will do it probably)
1. possibility to target "the one from whom the event is trigerred" : if X, in an event, makes that another event happens to Y, it would be great that Y can do something that has consequences for X
for the moment, this is possible (I think) only in some conditions, for example with liege/best vassal...
2. to have the same "csc targets" and "effects targets"
for example, you can test something for "any_child" but not trigger something to this "any_child" in particular ; and you can't test for your "best son"...
3. to have the possibiliy to trigger the "human player"
NB : for the bridefinder, I have made something, with events (in my totomod 2.0, available in french for the moment) ; I think it could be enhanced with very few "hardcode programmation" ; please be free to use my ideas if you find them usable
first, sorry for my poor english
nice to read you again in this forum, MrT !
what I would like to have is more events possibilities :
(I would have many other things to ask for, but other will do it probably)
1. possibility to target "the one from whom the event is trigerred" : if X, in an event, makes that another event happens to Y, it would be great that Y can do something that has consequences for X
for the moment, this is possible (I think) only in some conditions, for example with liege/best vassal...
2. to have the same "csc targets" and "effects targets"
for example, you can test something for "any_child" but not trigger something to this "any_child" in particular ; and you can't test for your "best son"...
3. to have the possibiliy to trigger the "human player"
NB : for the bridefinder, I have made something, with events (in my totomod 2.0, available in french for the moment) ; I think it could be enhanced with very few "hardcode programmation" ; please be free to use my ideas if you find them usable