I am on PS4 - not PC - every single game - no matter the empire chosen - unless I go to war with my neighbors - the economy collapses late midgame.
This occurs when there is no major empire growth, no conflict, no major changes of any sort - incremental growth is taking place - building out the 1 or 2 colonies currently under dev - other than that nothing new
I have major stock piles of all products and energy - everything is in the green. Most all my planets are mature - pop growth has stabilized - I have high unity and stability across the empire - only some random pirates - I have civ products in the green along with everything else and I even took a slow growth route building enough admin centers to avoid the sprawl penalties - nothing helps.
My naval fleet is small - only to handle pirates
I do not run the game at tops speed and I do not leave it AFK where things can happen without my noticing.
Then food goes red - no matter how much I bolster my food production - stays -100+ -
then civ prods goes red - civ prod output didnt change - my pops did not suddenly jump - but demand doubles versus supply
then mineral demand goes 3x - output goes from 200+ to -100
then energy demand goes 4x - output goes from +300 to -100
My pops did not suddenly grow - my planets - except for the few colonies - are not growing quickly.
I have posted this question on multiple stellaris boards because I have seen many others on console having the same issue.
Going to war or being in an extended military conflict stops the collapse from occuring - I have tested this repeatedly. This is highly suspicious
Spending 4 - 6 hours building an empire for the game to decide to end it all for no justifiable reason makes this game unplayable and frankly it feels like it was intentional by the game engine to just call it quits.
This occurs when there is no major empire growth, no conflict, no major changes of any sort - incremental growth is taking place - building out the 1 or 2 colonies currently under dev - other than that nothing new
I have major stock piles of all products and energy - everything is in the green. Most all my planets are mature - pop growth has stabilized - I have high unity and stability across the empire - only some random pirates - I have civ products in the green along with everything else and I even took a slow growth route building enough admin centers to avoid the sprawl penalties - nothing helps.
My naval fleet is small - only to handle pirates
I do not run the game at tops speed and I do not leave it AFK where things can happen without my noticing.
Then food goes red - no matter how much I bolster my food production - stays -100+ -
then civ prods goes red - civ prod output didnt change - my pops did not suddenly jump - but demand doubles versus supply
then mineral demand goes 3x - output goes from 200+ to -100
then energy demand goes 4x - output goes from +300 to -100
My pops did not suddenly grow - my planets - except for the few colonies - are not growing quickly.
I have posted this question on multiple stellaris boards because I have seen many others on console having the same issue.
Going to war or being in an extended military conflict stops the collapse from occuring - I have tested this repeatedly. This is highly suspicious
Spending 4 - 6 hours building an empire for the game to decide to end it all for no justifiable reason makes this game unplayable and frankly it feels like it was intentional by the game engine to just call it quits.