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sturmvogel

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I'm jumping the gun a little bit, but I don't want to forget the IDs that I've used on my latest submissions

POR: 260028-30, first free is 260031
SPA: 285013, first free ID is 285014, then 285017-285019
CAS: 142027, first free ID is 142028
GRA: 176014, first free ID is 176015
I deleted this event from my submission Province_Spec: 338227, first free is 338228
 
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Bordic

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I would like following event ID#s to be reserved for me:

NAP: 239033 used - first free id: 239034
FRA: 170053 170154 170155 170156 used - first free id: 170157
MLO: 228043 used - first free id: 228044
SPA: 285018 285014 285017 285019 used - first free id: 285036 - 285037 - 285038 - 285039 - 285175 - 285209
TUR: 301053 used - first free id: 301054
PIS: 257006 257008 used - first free id: 257009
TOS: 297023 297024 used - first free id: 297025
MAN: 220013 used - first free id: 220014
VEN: 326047 used - first free id: 326048
GEN: 174055 used - first free id: 174056
SAV: 275021 used - first free id: 275022
PAP: 271062 used - first free id: 271063
PAR: 390027 used - first free id: 390028
PAM: 252017 used - first free id: 252018
ENG: 164041 used - first free id: 164042
USA: 324002 used - first free id: 324003

all concerned events are in agceep: Italian Wars thread in posts #262 #287 and #288,
in agceep: Italy thread in post #1072
and in agceep: North America thread in post #959
 
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unmerged(40707)

Just call me Yoda in private!
Mar 1, 2005
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According to submissions until #576 (included), here are used id:

CYR: 155001-155008 used - first free id: 155009
TUR: 301052 used - first free id: 301053
FRA: 170148-170152 used - first free id: 170153
FPR: 169004 used - first free id: 169005

From now on, reservations will apply and modders should take a look here before submitting events and renumber accordingly, if necessary!
 

Bordic

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Ok, then reservation for:

FRA 170053 170154 170155 170156 used - first free id: 170157
TUR 301053 used - first free id: 301054
 
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Bordic

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Reservation for:

Province_Spec: 338230 used - first free id: 338231

event concerning Calvinism in Holland, merger of two HLL-HOL events (88011 88015)
 
Last edited:

Bordic

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Reservation for:

MUS: 236006 used - first free ID: 236007

event used as alternative to PAP triggered events in case PAP doesn't exist.
 
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unmerged(29041)

Amnistiado por viejuno
May 12, 2004
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ETH: 165005-165042; first free id 165004 next 165043
CYR: 155001-155008 used - first free id: 155009
TUR: 301052 used - first free id: 301053
FRA: 170157 used - first free id: 170158
POR: 260022-260023 - first free id: 260035
 
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unmerged(29041)

Amnistiado por viejuno
May 12, 2004
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YodaMaster said:
260022-260023 were reserved by you in 1.50 and are not to be used by anything else than your submission.
Great, thanks.
 

unmerged(29041)

Amnistiado por viejuno
May 12, 2004
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Yoda, I am starting to make and test a huge number of events to boost colonization. My first estimates are something around 250 of them for Spain. But depending on results the final number could be less than half.

I don't really know what to do with the numbering. I thought I could start at 285500 to avoid reserving huge chunks that will later leave big gaps. The events can later be renumbered or left that way. What do you think?

It will probably take a few months before they are tested and submitted.
 

unmerged(1385)

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Mar 1, 2001
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Fodoron said:
Yoda, I am starting to make and test a huge number of events to boost colonization. My first estimates are something around 250 of them for Spain. But depending on results the final number could be less than half.

I don't really know what to do with the numbering. I thought I could start at 285500 to avoid reserving huge chunks that will later leave big gaps. The events can later be renumbered or left that way. What do you think?

It will probably take a few months before they are tested and submitted.
Are these events only for IA or also for the player ?
 

unmerged(29041)

Amnistiado por viejuno
May 12, 2004
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That is to be decided after testing. In principle I am designing them so they could be of general use, but we have to calibrate how much help is fair for the human player.