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Alerias

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END_REN_CLOSE = 5.0, -- Tech level at the center of the renaissance
END_REN_FAR = 4.5, -- Tech level on the fringe of the renaissance
REN_PROVINCE = 320, -- Province where the renaissance is centered

Province 320 is Cremona, Northern Italy. Now you know where to build up your demesnes :blush:

Obviously that's an historical location but it's uncharacteristically deterministic of Paradox in the "post-historical" Clausewitz Era to add such a large bonus in a static location.

Thoughts?
 

Xihu

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It sounds like thats where the Renaissance tech will begin, then spread from there. I see what you mean though. In EU3, the reformation begins in a random german province as opposed to a scripted one. Not too big of a deal to me, but it would have been nice if Renaissance tech began in a random N. Italian province instead of a hardcoded location. Oh well.
 

Alerias

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It sounds like thats where the Renaissance tech will begin, then spread from there. I see what you mean though. In EU3, the reformation begins in a random german province as opposed to a scripted one. Not too big of a deal to me, but it would have been nice if Renaissance tech began in a random N. Italian province instead of a hardcoded location. Oh well.

Yes thats what it does, and yes its what I meant :)

I'm not sure where 'the fringes of the Renaissance' are, though, but it SOUNDS like its just a few provinces big. You know, the Renaissance is a fairly limited phenomenon by the date this game ends.

So imagining its centered on Cremona but the 'Fringes' are Rome, Genoa and Venice... That's historical, and I guess it's okay, but it sure heavily favors a small area with pretty big tech modifiers.

Then again, thinking about it, this is no different than the universities of Italy in EU3. Live without them or conquer them, I guess :) Plus, as a very late game phenomenon you wont see it often if you dont always play to the end, and you have plenty of time to plan for it.

Personally I'd have probably made the center dynamic based on whatever small cluster of Catholic cities (to compensate for the higher starting Orthodox/Muslim tech) fist reaches a certain threshold of (late-medieval) tech. But then it would almost always be centered in the player's demesne, so maybe this is more balanced.
 

Secret Master

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Do you know when it fires?

I ask because for the first 150 years or so, the best counties to own directly are Alexandria and Baghdad. And if you get upgrades built up there, they can stay ahead of the tech curve once the massive ahead of time penalties ease up.

If that Renaissance event fires early, then Cremona and the rest of Italy may still be playing catchup to Muslims. If it fires too late, then who cares about owning them at that point.
 

Gummi

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Probably not, but you can mod the location in defines.lua as quoted above.

You could always roll the dice to decide where you mod it to haha

Just replace the line

Code:
	REN_PROVINCE        = 320, -- Province where the renaissance is centered
with

Code:
	REN_PROVINCE        = math.random(1,1000), -- Province where the renaissance is centered

Where the 1,1000 are the province numbers you want it to be randomized from (1,1000 means that it puts a number between 1 to 1000 there, including 1 and 1000)

ps. I've no idea what would be the optimal list of provinces to choose from 300-340 maybe (math.random(300,340))