labraidh, dude... paragraphs. Punctuation. Quality communication. They're your friends. Use them.
It tells you something about the PDX responsiveness to player requests to change things that we ( insert 'people who bought the game' here ) would like changed or put back into the game or just questions about certain game mechanics they simply ignore the whole thread or specific post.
I wholeheartedly disagree. PDS (what is the X in PDX?) responds to their players VASTLY more than the majority developers. You're a spoiled brat if you think otherwise. If they made a list of 100% of the popular requests in previous games and showed those requests that they either implemented or explained WHY they weren't implementing them... it'd be well over 90% of the list. Let's not pretend PDS always and completely ignores the community just because of this one MASSIVE design flaw still existing a whole 11 days after the game was released.
YMMD.
You're very welcome!
My game dosnt automatically pause. Even if I have the option selected to pause on popups. So I have to sit there with my hand dangling above the space bar in cause something happens so I can pause it. Then I have to keep hitting it repeatedly when I click on the popups because the game will keep unpausing. Pretty annoying but this is hardly my main concern about the game right now.
If you're able, I'd love to see a video of that. I know that when I get a NF completion, clicking OK makes the game continue and clicking details auto-pauses the game and brings up the NF screen. I should make a video of that happening just to confirm w/ you that it doesn't work that way for you. Maybe this evening if I remember, because I'm VERY interested if your game doesn't do it. Maybe you accidentally changed the pause settings. Maybe your game installed incorrectly. Maybe many things.
Sorry. I just had a moment of pure frustration. Even pretending that this is an entirely new game, I'm still angry with it. The auto unpause is a symptom of a greater problem. Someone somewhere figured it was a good idea. Probably because some people playing previous HOI didn't know how to tailor their message settings and complained, so the developers probably did the auto unpause thinking it would keep the game flowing. Clearly, none of the people making this game actually play it, because the only message pop ups that they kept are THE VERY FREAKING ONES YOU NEED TO PAUSE THE GAME TO ADDRESS!!!!
Yeah see, this is the type of thing I didn't want this thread to turn into. No one with any sorta of reasonable analytical ability would honestly claim that PDS doesn't play their own games. Please keep hyperbole out of this discussion so that, hopefully, PDS will take it more seriously. Reminds me of a thread where someone claimed that since the 2nd gen Japanese Battleship was called the Kongo, which was a pre-WW1 dreadnought, that was proof that PDS didn't bother to do any research.
That level of hyperbole is offensive, naive, and counterproductive. Sticking to actual facts would suit this discussion much better.
Despite bugs, I'm not lying if I said I would be perfectly happy if the 1.1 patch ONLY fixed the auto-unpause. It is the only issue that I can't actually ignore.
I won't lie... I'd prefer it too if given the choice. A lot of bugs are frustrating... this design flaw is infuriating.
This is already another problem, as the game should have paused already without requiring you to click `details` first.
I wouldn't mind that as well! While there are times when you might want to go w/out a National Focus for a while (if you're spending too much in terms of Political Points for example), the overwhelming majority of the time, you WANT the game to pause and give you a moment to read/think/decide.
Guys... overall, I *LOVE* this game. It saddens me that my post about a single issue has garnered so many responses and so many Likes. I just hope it aids an end result of them FIXING this.
And now, I'm off to play Japan!!! Or maybe make a video for DJ Jazzy Jeff!