Remove the -100 opinion to fellow Confucians given to Chinese kingdoms

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Mindel

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According to the DD, there will be some major AI changes in the next patch:

For a long time, there has been code and script for the AI to be aware of the conditions of its missions and decisions and try to achieve some of them. But because of various issues this has not had a significant impact.

For 1.34, we’ve made sure the AI takes many of these conditions into account, especially those related to conquests. We also made the AI pursue cultural unification, depending on government rank. These changes will work together with the AI’s more organic desires to shape its ambition and strategy. The result is an effect which is just noticeable in terms of AI behavior, but compounds over time to create AI empires - sometimes historically reminiscent - that provide a real challenge to players who continue into the late game.

We were a little worried that this might cause games to all look the same, but our hands-off overnight games look arguably even more varied than before.

- AI Duchies are now permanently interested in provinces of their culture, Kingdoms their entire culture group, and Empires also all provinces on their border.

Given these changes, I propose we remove the -100 opinion to fellow Confucians given to Chinese kingdoms. That modifier always felt like an awkward and ill-fitting improvisation to get Chinese kingdoms to fight each other. It also had silly consequences such as Chinese kingdoms being too okay with some colonial European power grabbing a piece of Chinese coastal land.

But it makes no sense to keep it anymore if we can now just give all Chinese kingdoms missions to take the right land and culturally unify, and get them motivated enough to carry it out.
 
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Vetgirig

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Alliance webs are there to stop the expansion and make sure even smaller nations can survive. It gives them allies that can prevent their enemy from conquering them. That and AE make nations conquering other nations go slow.


China is well-known for uniting, then breaking apart and then uniting again.

This modifier allong with the special CB that give less AE make that happen. It makes sure there will be no alliance web that stops the unification of China. All chinese nations will be enemies that fight to be the one uniting China again.
 
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