The idea that a nation has a hard limit on how large its army can be without incurring penalties just doesn't seem like a satisfying game mechanic. Instead I think this limit should be within each general's army. This means that instead of having a global force limit each general would have their own force limit, representing their own ability to manage troops. The maximum number of troops that a general could manage would be directly attached to the combat width, and likely would need to double once cannons are introduced.
Some of the advantages here are:
I'd love to hear what you guys think and if there are any potential problems I hadn't thought of.
Some of the advantages here are:
- The force limit is more realistic, being based on the amount of generals a country can use rather than the will of the gods saying that you have too many troops
- Small countries have more chance to fight larger ones as they could build an army of similar size, but the economic burden would make it close to impossible to sustain
- Mercs become more valuable as they no longer take up force limit while also remaining economically nonviable for small, poor countries
- This allows for more flexibility with the generals, such as making colonial generals that have half the force limit, but are their own general pool (similar to how naval captains will be in the next update)
I'd love to hear what you guys think and if there are any potential problems I hadn't thought of.
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