When the argument is "megastructures are mandatory", "No, I don't use them and I still win" is a valid counterargument.Read below, please.
When the argument is "megastructures are mandatory", "No, I don't use them and I still win" is a valid counterargument.Read below, please.
When the argument is "megastructures are mandatory", "No, I don't use them and I still win" is a valid counterargument.
I see a lot of comments saying "I win the game before megastructures." I'd just want to bring in my two cents here that this is not a valid agrument to say whether Megastructures should be guaranteed-content or locked behind a perk. Megastructures is a lategame feature. All the power to you if you finish the game before the megastructures point, but IMO a "I don't use it" isn't a constructive/valiable answer to a "Yes/No" question.
I will reiterate what I said earlier in the thread: With ringworlds spawning on FEs, ecumenpolis spawning in FEs, and random broken megastructures, why bother taking the perk in many situations? 55,000 alloys (and the time) needed to build a ringworld could have bought a fleet that could have helped conquered one for you, saving you the time, perk, and resources of building one from scratch.
You can kill a FE for one, but it'll take a lot longer time and more resources to acquire than to build it at the megastructure point
I harshly start to wonder how on earth someone can even contest a fallen empire so early on.
Arc Emitter/Cloud Lightning/Disruptor meta is real.
yes. maybe. but you need strong starbases mostly if you're defending... so if it's not your goal - you can skip it. that makes it "not mandatory".The Art-gallery is doubtful whether it's a good megastructure or not. However, the Coordination Center is very powerful because it not only makes your fleet bigger, but also makes your starbases a LOT stronger.
I said dyson = trade cuz I usually make around 1-1.5r energy from full trade ecumenopolis. even if dyson gives slightly more, you still can skip the perk and substitute it with something else.Dyson sphere gives also a lot more energy than what trade even would give you, and it does so without the cost of other resources (I.E., you could convert that right away into more alloys/month. (Also, don't forget that the Dyson Sphere/Matter Disintegrator actually DOES work with edicts, unlike trade would), so most consistently a dyson sphere would give 1250/month.
my usual template for science habitat gives roughly half science of a nexus. and cost less time and resources. that's why I think you can skip the nexus if you want.The science nexus used to be great though. It's fallen behind a lot IMO, but that's because a lot of people abused this, as Tall empires became the meta. Pre-2.2, it was a common strategy to rush your way to a science nexus and complete it, then make your second.
the way I see it - if you don't want to pick 2 ascension perks for megastructures - you can. I usually take voidborne(cuz there is no better pick in a 1st slot)...but other perks usually pushed to 7-8 slot (and sometimes I don't pick them cuz there are more important things to get, like nihilistic acquisition or the one that makes reverse engineering impossible if I've got enough rare techs)Undeniably the mega-structures used to be godlike in lategame. In 2.2, it became a lot less appealing with the new Alloys system, as well as some being nerfed. Though, as again, they are still a core pick for anyone that's wanting to invest into the late-game.
define "early on" please.I harshly start to wonder how on earth someone can even contest a fallen empire so early on.
I harshly start to wonder how on earth someone can even contest a fallen empire so early on.
Arc Emitter/Cloud Lightning/Disruptor meta is real.
Also, kinda icky to see a ringworld being only mentioned, given the ringworld is the most expensive and longest-taking megastructure of all xD.