I think that I already made this suggestion a few years back but I can't remember if it was it's own thread or not, in any event the idea recently popped into my head again so it must be worth repeating !
The idea is simple - all realms beyond diplo distance should have their realm colour removed, with "barbarian" (ie nomadic and tribal) realms also having their borders removed. Players would still be able to hover over the target ruler and or dig down into their vassal structure but at a glance this would turn all nomadic and tribal realms into vague blobs that seem to occupy a general area rather than a fixed piece of territory, which is how I think RL realms of these sorts would operate. This would also keep distant realms distinct but remove the main differentiation from them making them a little bit hard to scrutinize, which again is how I think that would be seen.
So I am the King of France and I am looking at central Asia - AFAIK there are vague blobs of horsemen to the north and in the Tarim Basin there are a number of clearly defined states, but unless I click on each one I won't immediately have any idea what religion, culture or government type they are.
This should be pretty easy for PDX to adjust the coding (I think) but AFAIK most definitely can't be implemented via a modding workaround.
The idea is simple - all realms beyond diplo distance should have their realm colour removed, with "barbarian" (ie nomadic and tribal) realms also having their borders removed. Players would still be able to hover over the target ruler and or dig down into their vassal structure but at a glance this would turn all nomadic and tribal realms into vague blobs that seem to occupy a general area rather than a fixed piece of territory, which is how I think RL realms of these sorts would operate. This would also keep distant realms distinct but remove the main differentiation from them making them a little bit hard to scrutinize, which again is how I think that would be seen.
So I am the King of France and I am looking at central Asia - AFAIK there are vague blobs of horsemen to the north and in the Tarim Basin there are a number of clearly defined states, but unless I click on each one I won't immediately have any idea what religion, culture or government type they are.
This should be pretty easy for PDX to adjust the coding (I think) but AFAIK most definitely can't be implemented via a modding workaround.
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