I've been thinking of starting a new AAR for sometime now. It was originally going to be an FTM one, but PDS spoiled that by announcing a new expansion which I'll inevitably purchase.
You may say, "Four AARs at once?! Are you mad?" The answer is, "Maybe." In any case, I'm starting a new one.
I originally did a tutorial for Vicky 2 with Syni Kyiva. It was generally well received. Now, we have A House Divided. It's different enough from the original that I think a spiritual successor to SK is needed.
Why Japan? A few reasons. First, we're relatively safe from invasion. Second, you'll get a chance to see a country Westernize. Third, the area is ripe for expansion. Fourth, there are enough states to make elections meaningful without too many to manage. I've never played Japan in AHD, but I did in vanilla, and it was a lot of fun. I don't necessarily expect you to follow along with me -- AHD isn't scripted, and you'd probably depart from me. I will be discussing key concepts, making sure to identify changes from the original.
House rules:
1. No breaking the Infamy limit.
2. No cheating or reloading.
3. Nothing too gamey.
Goals:
1. Westernize.
2. Try to recreate, as effectively as possible, the pre WWI Japanese Empire.
3. If I have time and the skill, go for the WWII Japanese Empire.
4. Introduce some measure of voting. (I am doing this solely for instructional purposes).
5. If possible, defeat China and Russia, as the real life Japanese did. (Should be no sweat, right? ... Right?!)
This will be entirely gameplay. There may be comedy, but no narrative.
I will begin this properly next weekend; maybe sooner. If you're a fan of my other AARs, don't fret, I will keep updating them as often as I can.
If you have specific questions or areas of concern, don't hesitate to ask!
Wall of Fame, or people who helped me overcome my own foolishness
calvinhobbeslik: For reminding me that AHD changes NF calculations; also, providing direct counterexamples to times that sphere masters haven't answered calls.
Omega124, Last_Revanant, Sirce: Making me find out exactly how Establish Protectorate works.
Alkane: Correcting some typos in the diplomacy section.
Stiefler: For getting things rolling in the "sphere masters always honor alliances with spherelings" direction.
Selzro: Reminding me that educational efficiency is affected by your education slider.
Omega124: Helping me fix Anarcho-Liberals and reform -- stupid Anarchists.
nanomagnetic: For explaining the mysteries of Educational Efficiency.
Vrael_1492: For helping me fix Italy and helping me (eventually) beat China.
I originally did a tutorial for Vicky 2 with Syni Kyiva. It was generally well received. Now, we have A House Divided. It's different enough from the original that I think a spiritual successor to SK is needed.
Why Japan? A few reasons. First, we're relatively safe from invasion. Second, you'll get a chance to see a country Westernize. Third, the area is ripe for expansion. Fourth, there are enough states to make elections meaningful without too many to manage. I've never played Japan in AHD, but I did in vanilla, and it was a lot of fun. I don't necessarily expect you to follow along with me -- AHD isn't scripted, and you'd probably depart from me. I will be discussing key concepts, making sure to identify changes from the original.
House rules:
1. No breaking the Infamy limit.
2. No cheating or reloading.
3. Nothing too gamey.
Goals:
1. Westernize.
2. Try to recreate, as effectively as possible, the pre WWI Japanese Empire.
3. If I have time and the skill, go for the WWII Japanese Empire.
4. Introduce some measure of voting. (I am doing this solely for instructional purposes).
5. If possible, defeat China and Russia, as the real life Japanese did. (Should be no sweat, right? ... Right?!)
This will be entirely gameplay. There may be comedy, but no narrative.
I will begin this properly next weekend; maybe sooner. If you're a fan of my other AARs, don't fret, I will keep updating them as often as I can.
If you have specific questions or areas of concern, don't hesitate to ask!
Wall of Fame, or people who helped me overcome my own foolishness
calvinhobbeslik: For reminding me that AHD changes NF calculations; also, providing direct counterexamples to times that sphere masters haven't answered calls.
Omega124, Last_Revanant, Sirce: Making me find out exactly how Establish Protectorate works.
Alkane: Correcting some typos in the diplomacy section.
Stiefler: For getting things rolling in the "sphere masters always honor alliances with spherelings" direction.
Selzro: Reminding me that educational efficiency is affected by your education slider.
Omega124: Helping me fix Anarcho-Liberals and reform -- stupid Anarchists.
nanomagnetic: For explaining the mysteries of Educational Efficiency.
Vrael_1492: For helping me fix Italy and helping me (eventually) beat China.
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