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Prisoner of the Horned Helmet
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Sol Invictus,

Thanks for the info. :) Perhaps you should create a new thread about the music and naval unit/port issues that you are having? Those are important questions so lets make sure that the developers see them.

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EnPeaSea
 

Sol Invictus

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Odin, I captured the Scottish province and tried to dock there but I couldn't. I haven't tried to enter an unfriendly port. The sounds work fine but there isn't a hint of music. I scanned through the game docs and didn't see any music files, just sound files. Very odd since Johan says there should be some somewhere. If the music is resolved and a patch can include port docking, this will be a fine game. Maybe a limit on diplomatic actions as well, but now I'm getting picky. :)
 

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Sol Invictus said:
Odin, I captured the Scottish province and tried to dock there but I couldn't. I haven't tried to enter an unfriendly port. The sounds work fine but there isn't a hint of music. I scanned through the game docs and didn't see any music files, just sound files. Very odd since Johan says there should be some somewhere. If the music is resolved and a patch can include port docking, this will be a fine game. Maybe a limit on diplomatic actions as well, but now I'm getting picky. :)

Something smells fishy with the music but thats fixable at the user level by putting a CD in or the radio. This port thing though seems it could be a real pain in the ass as you pointed out. Still will buy the game even with the port issue pending, still not in stock at my local Gamestop.

I think by this time next week if it isnt in store I will just order over the web, by then we should have more reports/expirences trickling in about this port thing.

Cheers Sol
 

Jayavarman

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Sol Invictus said:
Odin, I captured the Scottish province and tried to dock there but I couldn't. I haven't tried to enter an unfriendly port. The sounds work fine but there isn't a hint of music. I scanned through the game docs and didn't see any music files, just sound files. Very odd since Johan says there should be some somewhere. If the music is resolved and a patch can include port docking, this will be a fine game. Maybe a limit on diplomatic actions as well, but now I'm getting picky. :)
Is there a settings application in the main folder? Perhaps the music is switched off there. :confused:
 

Sol Invictus

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I just went through all the folders for the game and I can't find any music files. There is a wave folder with all the game sounds in it but no music. The only place I have found anything that deals with music is in the options menu that you access within the main menu after the game is in progress. There is an on/off setting for music volume there and it is set to on. Very strange.

I am fairly certain that ships are simply not meant to dock in the harbor. The harbor is simply for building ships. The same way that castles just allow Knights and Squires to be built, yet you can't enter the castle. There are some lines in a buttons folder that lists View Province, Enter Province; View Harbor but no enter Harbor. I believe this simply means that ships can't enter a harbor. I certainly hope that this can be changed in a patch to make it more like EU because as for now, this design quirk determines the entire early English HYW strategy; simply pray that the French accept an immediate peace and don't break it for 10 years. I will start a new game tonight to see if the French are so gracious. If there is no easy fix, ala EU, maybe a very small sea zone could be added around all ports to act as a holding area for friendly fleets that is safe from enemy attack. Once more into the breach dear friends! :)
 

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Sol Invictus said:
this design quirk determines the entire early English HYW strategy; simply pray that the French accept an immediate peace and don't break it for 10 years.

Which year does the scenario start now again? At the beginning French and English navies were numerically matched (although thanks to Genoan mercenaries in France's case) but if France's navy is gathered in one place then Englands should be too.. (If it is early enough then France should have it's navy as far south as possible, since right before the war it was in the mediterranean, hoping to ship crusaders...)
 

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I played for about six hours tonight and not one CTD or any other bugs; this game is solid.

Nikolai, earliest scenario starts in 1337 and France has a moderate advantage in ship quality over the English at start. I started a new game and have been able to remain at peace with France for the first 10 years of the game. I am now about to the point where I can hold my own on the sea. If you play England, the AI is very sensitive to your ship building. France and Provonce declared war on me several times as soon as I built ships in the English Channel. France always accepted peace immediately, thank god. France's navy is mostly in the Channel and Englands is mostly in the North Sea at start. England also has to remain on good terms with Holland as they have a powerful fleet as does Castille. France and Brittany have been going at it tooth and nail most of the game and Burgundy is steadily expanding; they are leading in victory points. Castille swallowed Navarre early.

Music would be a nice touch but it is not absolutely required. If something could be done about the ships and docking, I would be completely satisfied. It is a very nice game. I have made my own house rule with the Diplomacy since you can spam the AI with aliance or peace offers constantly. I limit myself to one diplomatic effort per kingdom per month. Seems to work well.
 

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Sol Invictus said:
I played for about six hours tonight and not one CTD or any other bugs; this game is solid.

Nikolai, earliest scenario starts in 1337 and France has a moderate advantage in ship quality over the English at start. I started a new game and have been able to remain at peace with France for the first 10 years of the game. I am now about to the point where I can hold my own on the sea. If you play England, the AI is very sensitive to your ship building. France and Provonce declared war on me several times as soon as I built ships in the English Channel. France always accepted peace immediately, thank god. France's navy is mostly in the Channel and Englands is mostly in the North Sea at start. England also has to remain on good terms with Holland as they have a powerful fleet as does Castille. France and Brittany have been going at it tooth and nail most of the game and Burgundy is steadily expanding; they are leading in victory points. Castille swallowed Navarre early.

Music would be a nice touch but it is not absolutely required. If something could be done about the ships and docking, I would be completely satisfied. It is a very nice game. I have made my own house rule with the Diplomacy since you can spam the AI with aliance or peace offers constantly. I limit myself to one diplomatic effort per kingdom per month. Seems to work well.

Sol, if you has CoTN, you can play TT with CoTN music. I have the spanish version of TT and i didn´t find any music. I play it with the CotN music. ;)
 

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Espartaco said:
Sol, if you has CoTN, you can play TT with CoTN music. I have the spanish version of TT and i didn´t find any music. I play it with the CotN music. ;)

How did you do that? Just copy the music folder into the TT directory?


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Espartaco

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EnPeaSea said:
How did you do that? Just copy the music folder into the TT directory?


--
EnPeaSea

Two Thrones (Dos Tronos in Spain) don´t need to have the disk inside(at least the spanish version not), then you only have to run TT with the CoTN disk in the CDrom and you will play with CoTN music. :)
 

Sol Invictus

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Espartaco, I don't have CotN. From what Johan said, it seems that TT was suppose to have music so I guess I will just wait for a patch. Just a little period music with lutes and such would be nice. Maybe I will buy a cd with Gregorian chants or a Celtic riff until a patch comes out. :)
 

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Well, I don't think the port thing will be important for me (my strategy is to forget about any navy until I need one, then blame myself for not having one :D), so once it shows up I'll buy it.

:) Sounds pretty good!

EDIT: 1-3 copies are in at my local store! Yeeha!
 

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I picked up a copy of TT at a local Gamestop. It is a neat game. For my first effort I decided to go with Orleans in the full length campaign. I had decided to pick a small nation on my first attempt and Orleans had borders with some other one province minors to fuel my desires for expansion.

Things did not go as I planned.

Provence declared war on me in the second day of the game and invaded. To avoid a costly battle which would destroy much of my army, I successfully sue for peace. Somes years pass as I strengthen my infastructure and build a respectable army.

However, in that time Brittany has gone hog wild and swallowed two other minors. They are now at my doorstep with an army that includes a thousand knights.

I conclude an Alliance with France to help guard against this growing power in the west. Brittany declars war and attacks me. Despite my attempts to spam peace offers, my field army is defeated and a siege is layed upon my home province.

This seige would last for 30 years . . . . .


The trick is that a successful peace offering resets the seige progress. I would spam a peace treaty down Brittany's throat and three days later they would declare war again. The beseiging army never tried to move from my province, but the few days of peace was enough to put out the fires and get the city wall back in order. Between peace offerings, I had the time to build up all my province buildings to level 7.

My eventual goal was to build up a huge treasury, declare peace, and then hit Brittany with dozens of gifts. Once our relations were high enough, I would try for an alliance and hopefully a more permanent peace would return to the land.

That did not happen since I lost the game due to mishandling a random revolt. I choose to let the revolters die by the sword. I was hoping that the revolters would appear in my province and instantly be slaughtered by the huge army of Brittany. However, I lost the game the instant I pressed the button so I guess my theory was an error. :rofl:

Anyway it is a fun game as long as you play with some house rules to avoid exploiting the diplomatic system. I was also not thrilled that France never delcared war on Brittany or lended any aid. I encountered a few technical problems:

- no music
- game freezes whenever I try to quite the program from the main menu.

I only encountered one CTD in several hours of in game play.


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Sol Invictus

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LOL, yeah Brittany is a real monster in my current game, though France now has the upper hand. Burgundy as well is a real threat that I will have to deal with soon before she gets to powerful to handle. Another two years of naval growth and then I hit the continent like a shreiking banshee. :eek:
 

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Sounds like a nice game for 20 bucks, none of the gamestops in my area have it yet though :(
 

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I decided to play as Brittany for my second attempt and I have been much more successful so far. It looks like Brittany and Burgundy each start with field army's that include a thousand knights. All those knights provide you with the means to immediately start abusing nearby minor nations.

By 1450, I have overrun several minor nations and Brittany now controls about eight provinces. Earilier, I went through a three event succession crisis that resulted in a Brittany-France alliance. This is great since the military access gave me a path to finish off Provence.

Now I am gearing up for war on Burgundy. This will be an interesting testing ground since I have never gone on the offensive against a foe with an army as robust as Burgundy's.

I did not have any CTDs in this round of play so the ingame stability is at least as good as other paradox games for my system. :)

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Johan

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Nice to see you guys enjoying a more lightweight game from us...

The idea with these games is to provide fun for a few evenings for 20$, and to make more people interested in historical games.