First Cities: Skylines Expansion to Release on September 24th
Sneak in After Dark and Read Colossal Order’s Diary
STOCKHOLM – Aug. 20, 2015 — Paradox Interactive, a publisher of games and a civic-minded somnambulist, today announced that “After Dark,” the first expansion for the hit city-building game Cities: Skylines, will release worldwide on September 24, 2015.
The expansion, which will include a broad variety of features, such as a day-and-night cycle, new nighttime city services and options, and much more, will be available to players of Cities: Skylines on PC, Mac, and Linux for $14.99 via digital distributors everywhere.
To give curious city constructors a glimpse of what awaits them in After Dark, Paradox has released a design diary from Cities: Skylines developer Colossal Order, along with a new batch of in-game screenshots showing several of the substantial sundown surprises that await players.
Read about the changes that go into a city at night in the first After Dark diary: https://forum.paradoxplaza.com/foru...ark-dev-diary-1-night-time-what-is-it.877721/
In After Dark, the sun will set on mayor-players’ in-game cities – but it will rise once nighttime is over, so nobody needs to worry. Towns will look – and behave – differently at night, with new leisure-focused nightspots, popular beachfront properties that thrive during the daytime, and new systems such as taxicabs, prisons, bike lanes, and much more.
EDIT: Map used for the screenshots: http://steamcommunity.com/sharedfiles/filedetails/?id=481589064
Sneak in After Dark and Read Colossal Order’s Diary
STOCKHOLM – Aug. 20, 2015 — Paradox Interactive, a publisher of games and a civic-minded somnambulist, today announced that “After Dark,” the first expansion for the hit city-building game Cities: Skylines, will release worldwide on September 24, 2015.
The expansion, which will include a broad variety of features, such as a day-and-night cycle, new nighttime city services and options, and much more, will be available to players of Cities: Skylines on PC, Mac, and Linux for $14.99 via digital distributors everywhere.
To give curious city constructors a glimpse of what awaits them in After Dark, Paradox has released a design diary from Cities: Skylines developer Colossal Order, along with a new batch of in-game screenshots showing several of the substantial sundown surprises that await players.
Read about the changes that go into a city at night in the first After Dark diary: https://forum.paradoxplaza.com/foru...ark-dev-diary-1-night-time-what-is-it.877721/
In After Dark, the sun will set on mayor-players’ in-game cities – but it will rise once nighttime is over, so nobody needs to worry. Towns will look – and behave – differently at night, with new leisure-focused nightspots, popular beachfront properties that thrive during the daytime, and new systems such as taxicabs, prisons, bike lanes, and much more.
EDIT: Map used for the screenshots: http://steamcommunity.com/sharedfiles/filedetails/?id=481589064




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