• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

knuckey

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A GAME OF THRONES
A Total Conversion Mod for Crusader Kings II


A Game of Thrones v2.2

Steam Workshop: NO LONGER AVAILABLE
Windows installer/exe: LINK 1 LINK 2
Mac / Linux / zipped files: LINK 1 LINK 2

Official Sub-Mods: LINK

Checksum: FYIO
Compatible with: CK2 3.3.3

In a land where summers last for years and winters last for decades, nine great families struggle for control of the Seven Kingdoms of Westeros. Take control of a noble house, from the Starks of Winterfell to the Lannisters of Casterly Rock, and win the Iron Throne!

But remember, winter is coming.


---------------------------------------------------------------------------------------------------------

Mac/Linux/Zipped files warning: The mod files must be copied to <Your Documents>/Paradox Interactive/Crusader Kings II/mod folder. We also recommend any previous mod files in this folder are deleted before copying the new version. Windows users have been provided with an installer that performs this function automatically, while Mac users can find detailed installation instructions in the manual

Warning: This mod is likely to be incompatible with 32bit systems with low memory. We recommend at least 4GB of memory on a 64bit system.

---------------------------------------------------------------------------------------------------------

Patch 2.2 Notes
This is a small update that fixes some bugs and makes some other minor additions/balance changes. Enjoy!

Highlights:
- Tyrant themed events
- High valyrian bastard names
- Balance and bug fixes

Full changelog below.

CHANGELOG
Version 2.2
===============
Events, jobs, plots and decisions:
- Added the option to vassalise dukes when claiming their last county
- It is now possible to demand trial by combat if imprisoned by your religious head
- The special bloodline dynastic appearances can now be restored from related ethnicities (e.g. the Stark appearance can now re-emerge from northman ethnicities)
- Landless dynasties with a bloodline can now legitmise cadet houses
- Added more options to isolate wild dragons in dragonpits
- Added event where an heir with no job may get bad traits
- Added event where a bankrupt ruler can raise a harsh tax for tyranny
- Added event where arbitrary rulers may tyrannically arrest someone

Character/Database setup (WARNING, SPOILERS AHEAD):
- Fixed up some Dothraki Sea history in Century of Blood bookmark
- Fixed Aurion being generated random children
- Fixed High Septon not being present on some start dates
- Fixed remnant dragonlords losing high valyrian culture in Century of Blood bookmark
- Bastards of westerosi characters based abroad now get bastard names. Such high valyrian/faith of the seven bastards also now get the bastard name 'Fyre'
- Lower tier AI rulers can now launch landless style claimant adventures
- House Stark-Targaryen can now reforge Ice

Balance:
- Crackclawmen and powerful vassals are more likely to seek independence in some circumstances
- Made it easier to plot for liege's title if they are different culture
- Characters are less likely to accept faction demands if they have a powerful ally
- Made random religious conversion events less likely
- Non pirates can now freely revoke titles from pirates
- Made the tame dragon ambition conditions more restrictive
- Strong claimants to a high tier title are now more likely to be ambitious
- Increased chance of general unrest upon succession
- Very weak religious revolts should no longer appear

AI:
- Leaders of weak factions are more likely to try and murder their liege
- AI dragon riders are now more likely to build dragon pits

Graphics and portraits:
- Restored again the original pre-conquest Baratheon sigil
- Fixed the reachman portrait crowns
- Added a version of the old Lannister sigil as the CoA of House Lanny

Map:
- Fixed Bhorash having no base value buildings

Misc:
- Characters with 'young' nicknames now lose them as they get older

Internal Scripting:

Bugfixes:
- Fixed Blackfyre bloodline showing dynastic claims on the lineage title
- Ruins should no longer be able to reproduce
- Fixed employ character decision sometimes not working for high valyrians
- Fixed characters refusing marriage citing incest even if the marriage wasn't
- Maesters/alchemists no longer befriend/rival eachother across the whole continent
- Fixed grandchildren sometimes no getting title claims if their parent pre-deceased the holder
- Fixed peasant revolts nor working in some regions
- Fixed dejure duchy wars sometimes not working properly
- Fixed dynastic artifact claims not working correctly
- Fixed acknowledged bastards sometimes being part of father's bloodlines
- Fixed picking some extinct houses in the customiser not restoring dynamic CoA
- Fixed Jon Snow not getting Stark bloodline if legitimised
- Fixed rebels sometimes not spawning
- Characters declared incapable can no longer participate in tourneys

CREDITS
Cabezaestufa: Founder/Map creator, General Coding Support, Events, DNA, Balancing, Bugfixing, North Content, Misc. Graphics, Team Management.

Knuckey: Project Leader, Scripting, History Work, General Coding Support, Bugfixing, "Megawars"

Scripting & Coding:
Galle: Events, General Coding Support, Bugfixing, DND, Localisation, Fighting Traits and the Duel Engine, New Plots, AI Work, Nightswatch/wildlings content
Sunspear: Coding, Events, Riverland Content, Bugfixing, Positioning Tool, Balancing, misc. Graphics, Personal Interaction, Faceless Men, Dragons.
Ogaburan (Ran Miller): Events, Westerland & Frey, Minor Families Filler, DNA, New Education System, Kingsguard, Knights, Bugfixing, Balancing, Misc. Graphics.
Fashbinder: Event scripting/balance, Trial by court, Nightswatch/wildlings content, Harrenhal restoration, R'hllor Magic, Reforged Swords, VSS Quest.
Toccs: Essos work, General Coding Support, DNA, Many History Updates/Improvements, Far East map creator, White Walkers.
blackninja9939: Event Scripting, Legitimise Cadets, Make a Noble, General Coding, Bugfixing, Forresters, Conquest of Dorne Events.
Rodri: Event, General Coding Support, Bugfixing, Dynasty tracing, Trial by Combat, Hereditary Valyrian Swords, New Ambitions.
kuczaja: Event Scripting, map improvements, Historical character histories
Zarine: General Coding Support, New Battle System, Translations, Bugfixing.
Stiener (DanJonMin): CoA placeholders, Events, Iron Islands content, Localization, Misc. Graphics.
Wolfgang Pauli: Maintenance Events, Rescue CB, Testing, CoA Graphics.
Etel: Grell-conversion Work.
black_imperator: Events.
Riso: Merged features from mods like CK2+ and Better Rebels, Misc. Coding.
HuskyWolf: Scripted a bit and added some traits.
Waylit: Special siege events mod.
Comradebot: Farwynd skinchanger events, Ironborn event ideas
Tompalmer : Event scripting.
StoneTheCrow/Tycho: Valyrian Swords, history improvements, bug fixes.
Jenks: Event scripting
JadenNooby : Rhoynar+ water magic events

Graphics:
Edric_Storm: Dynasty CoA Artist, Dynamic CoA Generator Graphics (higher res, new designs), New CoA Templates (fabric banner and hide versions).
the_hdk: Crownlands initial Content, Dynasty CoA Artist, Title Flags, New CoA Template (leather version), New Skinchanger trait icons and misc icons.
Rabid Bogling: Dynasty CoA and Title flags Artist. Qartheen Portraits. Dynamic CoA Overhaul.
StGeorge: Icons & Loading Screens.
Nerfherder: Portrait improvements, white walker portraits, artifact images and many other graphics improvements
talias: Trait icons, Titular Kingdoms
Jorian Drake: Dynasty CoA and title flags artist.
foxwillow: Dynasty CoA Artist
marowa: Artifact icons and ideas
Peuri: Portrait Graphics (including concept and design).
dauncosony: Portrait Graphics (including concept and design).
Velho e Bom Joe: City models and textures.
Amok: Much of his artwork used for event pictures: http://en.amokanet.ru/gallery
Starkweather: Valyrian children portraits, Titular Kingdoms
DarkReborn: Ghiscari portraits, Religion Icons
revisionist: Ghiscari Dynamic CoA.
hibludij: High Valyrian clothes
tem: Basilisk Island, Sothoryos flags, Lhazar flags
Midnighty: Summer Islands flags
Mavrosh: Map textures (lava, black rock and red earth): http://mavrosh-stock.deviantart.com
Arko: Interface improvements
Choccy: Valyrian/Rhllor CoA

LancelotLoire: Old White Walker portraits
Attiris: Holding images and other misc graphics
Lysten: Northman portraits
Misc CoAs/Graphics: HMAS-Nameless, Molleby, Smoesville, Micxzu, Pageman, Myrik_Justiciar, deloswerty, azaghal, Vystas, Beast
Fededorian : Brindlemen portraits

Database:
Chrisjm89: Historical character histories.
Paxter Redwyne: Historical character histories (including Fire and Blood updates).
Hobbes MkII: Historical character histories
Cidellus: Historical character histories
Tompalmer: Historical corrections and community management.
Initial Content: ThePiglet, Hroppa, AlecTrevelyan006, Helios Ra, Jazthesentinel, Maginor
Wiki Links: Rhoedon, ThatOtherGuy642, wuschbaam, lesh

Clash of Kings Scenario:
Tompalmer: Scenario Design Lead
Mug bubule, Nacodaco, Knuckey, Hobbes MkII, C_moore, HuskyWolf

Original Music :
Aurélien Benharrats ( http://www.aurelien-b.fr/)

Translations & Localization:
Werther (French Lead)
French: R.Graymarch, Ysalaine, Merela, Ereksen, Sand, Yunyuns, Quentyn Tully, Lestival, tompalmer, Stannis, Lord Riusma, BiatchDeluxe, Paillard
Dany Quest: Loafcake, jimthepocket, MBjarno, blackninja9939, JON SNOWSTARK, EDAP, KnightKing
Spanish: Osuna, Darkhorse27, Bysne, DiTo/DiToMz, Juanen, zaxonemesis
German: Loomis
Sparqman, pulcherada, SinStar87, fastrike, Pekay
Eras Biographies: Vystas, Fegelein, jankmaster98, Wilsonator, BFKelleher, 'Legitimized Jon Snow', Patency, Hawke, 'Shoshon The Elegant', TMSaxon, SerJaecerysStorm, MBjarno, Rubidium, Lingvort, pottman
Special thanks for french proofreading: Merela, Graymarch, Sand, Hawkin, Pandémie, Suwan

Testing:
'Dom (JonSnoooow)' Saint_Esteban 'Ser Ham'
Smoesville Karuga ItsAtrap
Dingo lychnidos Kingsgrave
DadeRoyal 'Benjen Coldwater' daddytorgo
philosophert nudu Greatjon
Zirael Narf GoogleSearch
xoatl 'Daemon Blackfyre' EDAP
SerBrightflame SinStar87 hjkh123
fastrike Soulbourne Slavicist
Mitza8 tirion1987 Tiranasta
Pekay Galrun stale
TheCed ZeroXemnas djtzen
erbkaiser Green 'Solid Snake'

Special Thanks To:
Grell74 for his original Crusader Kings mod, from which we took many things (spoiler warning)
Culturally Different Cities for our city graphics.
CK2+
Friends & Foes for trait ideas & iconography templates
The Prince and the Thane for some of our ambitions
Alphanos's shortcuts mod
Dungeons and Sieges mod
Lupus Agnum mod
NB+/New Borders mod
Elder Kings mod
Ransom all minimod
fantasynamegenerators.com for various names
Captain Gars and Divine, Paradox User mod Coordinators
La Garde de Nuite for help with the French translation.
Westeros.org for all it's information and resources, including many CoA graphics
Paradox Interactive for their great game
George R. R. Martin for his awesome books
 
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knuckey

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Due to difficulties with the uploader, the mod is no longer available on steam. Instead the mod as been reinstated on moddb for this version.
 
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TheAnguishedOne

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Steam release or not, it's good to see.
 

james gillespie

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I think house customizer isn't working for siblings with dead fathers. When i use it in the after the spring start date on house Blackfyre it only allows distant relatives however if i use it on the last year of the Blackfyre rebellion and set it to the same date of birth it does work. Birth date both times is first moon 1 8196
 
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Schwarzherz

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Hello,

nice to see this mod still gets some love. Please replace the pinned thread with this one.

The game still says v2.1 for me, anyone else?
I made a high valyrian character and the valyrian bloodline event at the start is doubled and I got 2 identical high valyrian bloodlines, now.

Edit: Played for a couple of hours now and the game crashes alot, I've noticed it is allways on the 15th of a month.
 
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Orinsul

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Just to say, Im finding this the fastest running and least crashy the AGOT mod has ever been so thanks!
also just saying that for people who are worried about the above comment, as I was. Guess its a different computer/playstyle related crash?

it'd be great if there was a dragonseed bloodline for the whites, hammers, black pearls and longwaters and etc? and all the ones who pop up as you play through, maybe with only half the targ bloodlines taming and hatching benefit?
 

mrhistory2019

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Hello,

I'm sorry if I worried anybody by asking the question above. I was curious because in my game above the character picture it says "To play a Republic you need the Republic dlc". I do not own the Republic dlc and I wanted to know if I needed it to play AGOT mod.
 

mrhistory2019

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I also asked because whenever Ioad up a character in version 3.3.3 the game just crashes back to the desktop.
 

Ed Mike

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- Restored again the original pre-conquest Baratheon sigil
- Fixed the reachman portrait crowns

Great!
 

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i downloaded this latest version that said its compatible with 3.3.3 and i have no other mods (or submods) just a few dlc. i tried running with and without dlc by the way.

my problem: playing as The Reach, cant declare war ever. i have de jure claim but am never given any options to declare war. if i assassinate the person i have a claim against, i am given the option to declare war on his heir, however this instantly resolves as a white peace inconclusive.
 

Aardvark Bellay

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Is there a reason for why is this not pinned/stickied contrary to the 2.0 version ?
Anyway, at least i could bump it that way. :p
 
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For the crashing convo from earlier, I found it crashed lots, with essos, but in the westeros only submod, no crashing. I'm two centuries into my current game and no crashes.
 

poberman21

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For the crashing convo from earlier, I found it crashed lots, with essos, but in the westeros only submod, no crashing. I'm two centuries into my current game and no crashes.
The regular version should not be crashing either--are you using any other submods?
 

LDonahue

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Absolutely unacceptable. For YEARS this glaring error has been a part of your mod and, quite frankly, I'm sick of it. The localization for "Eighth Moon" has a LOWER CASE "m" and is thus rendered "Eighth moon," completely unlike the other month names that have both elements capitalized. It took me WEEKS to correct such an error. I have never seen such flagrant disregard for consistency ANYWHERE. Uninstalled instantly and reported to Better Business Bureau.
 
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Jackzee

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Absolutely unacceptable. For YEARS this glaring error has been a part of your mod and, quite frankly, I'm sick of it. The localization for "Eighth Moon" has a LOWER CASE "m" and is thus rendered "Eighth moon," completely unlike the other month names that have both elements capitalized. It took me WEEKS to correct such an error. I have never seen such flagrant disregard for consistency ANYWHERE. Uninstalled instantly and reported to Better Business Bureau.
I feel your pain.
 

karmaepsilon

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Are there known problems with the Shattered World thing rn or am I just having a weird crash issue with it on my end?
 

Silver Wizard

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Found a bug: because the history files for a couple provinces don't have their filenames with proper capitalisation, they show up as empty in-game. I presume this doesn't happen on the Windows version, because there filenames aren't case-sensitive, but under Linux and macOS they are, causing this bug. Files involved are:
258 - appleton.txt
270 - ashford.txt
284 - sommerset.txt
286 - oldtown.txt
287 - uplands.txt
290 - sunhouse.txt
 
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Blackfyre -iwnl-

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For some reason when I click the links and install the mod I only ever get the 2.1 version instead of the 2.2 is there anyway to fix this? Because all the mods are for 2.2 so any of the mods I usually use either crash the game or just glitch the entire thing to another dimension because I am stuck on the 2.1 version and those mods have been updated to 2.2.
 
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